const { assert, skip, test, module: describe, only } = require('qunit'); const { GPU } = require('../../../../../../src'); describe('feature: to-string single precision arguments Array(2)'); function testArgument(mode, context, canvas) { const gpu = new GPU({ mode }); const originalKernel = gpu.createKernel(function(a) { return a; }, { canvas, context, output: [1], precision: 'single', argumentTypes: { a: 'Array(2)' } }); const a = new Float32Array([1, 2]); const expected = [new Float32Array([1,2])]; const originalResult = originalKernel(a); assert.deepEqual(originalResult, expected); const kernelString = originalKernel.toString(a); const newKernel = new Function('return ' + kernelString)()({ context }); const newResult = newKernel(a); assert.deepEqual(newResult, expected); const b = new Float32Array([2, 1]); const expected2 = [new Float32Array([2,1])]; const newResult2 = newKernel(b); assert.deepEqual(newResult2, expected2); gpu.destroy(); } (GPU.isSinglePrecisionSupported && GPU.isWebGLSupported ? test : skip)('webgl', () => { const canvas = document.createElement('canvas'); const context = canvas.getContext('webgl'); testArgument('webgl', context, canvas); }); (GPU.isSinglePrecisionSupported && GPU.isWebGL2Supported ? test : skip)('webgl2', () => { const canvas = document.createElement('canvas'); const context = canvas.getContext('webgl2'); testArgument('webgl2', context, canvas); }); (GPU.isSinglePrecisionSupported && GPU.isHeadlessGLSupported ? test : skip)('headlessgl', () => { testArgument('headlessgl', require('gl')(1, 1), null); }); test('cpu', () => { testArgument('cpu'); });