const { assert, skip, test, module: describe, only } = require('qunit'); const { GPU } = require('../../src'); describe('argument array types'); function testSinglePrecisionArray2(mode) { const gpu = new GPU({ mode }); const kernel = gpu.createKernel(function(value) { return value[0] + value[1]; }, { output: [1], argumentTypes: { value: 'Array(2)' }, precision: 'single', }); const result = kernel(new Float32Array([1,2])); assert.equal(result[0], 3); gpu.destroy(); } (GPU.isSinglePrecisionSupported ? test : skip)('single precision Array(2) auto', () => { testSinglePrecisionArray2(); }); (GPU.isSinglePrecisionSupported ? test : skip)('single precision Array(2) gpu', () => { testSinglePrecisionArray2('gpu'); }); (GPU.isSinglePrecisionSupported && GPU.isWebGLSupported ? test : skip)('single precision Array(2) webgl', () => { testSinglePrecisionArray2('webgl'); }); (GPU.isSinglePrecisionSupported && GPU.isWebGL2Supported ? test : skip)('single precision Array(2) webgl2', () => { testSinglePrecisionArray2('webgl2'); }); (GPU.isSinglePrecisionSupported && GPU.isHeadlessGLSupported ? test : skip)('single precision Array(2) headlessgl', () => { testSinglePrecisionArray2('headlessgl'); }); test('single precision Array(2) cpu', () => { testSinglePrecisionArray2('cpu'); }); function testUnsignedPrecisionArray2(mode) { const gpu = new GPU({ mode }); const kernel = gpu.createKernel(function(value) { return value[0] + value[1]; }, { output: [1], argumentTypes: { value: 'Array(2)' }, precision: 'unsigned', }); const result = kernel(new Float32Array([1,2])); assert.equal(result[0], 3); gpu.destroy(); } test('unsigned precision Array(2) auto', () => { testUnsignedPrecisionArray2(); }); test('unsigned precision Array(2) gpu', () => { testUnsignedPrecisionArray2('gpu'); }); (GPU.isWebGLSupported ? test : skip)('unsigned precision Array(2) webgl', () => { testUnsignedPrecisionArray2('webgl'); }); (GPU.isWebGL2Supported ? test : skip)('unsigned precision Array(2) webgl2', () => { testUnsignedPrecisionArray2('webgl2'); }); (GPU.isHeadlessGLSupported ? test : skip)('unsigned precision Array(2) headlessgl', () => { testUnsignedPrecisionArray2('headlessgl'); }); test('unsigned precision Array(2) cpu', () => { testUnsignedPrecisionArray2('cpu'); }); function testSinglePrecisionArray3(mode) { const gpu = new GPU({ mode }); const kernel = gpu.createKernel(function(value) { return value[0] + value[1] + value[2]; }, { output: [1], argumentTypes: { value: 'Array(3)' }, precision: 'single', }); const result = kernel(new Float32Array([1,2,3])); assert.equal(result[0], 6); gpu.destroy(); } (GPU.isSinglePrecisionSupported ? test : skip)('single precision Array(3) auto', () => { testSinglePrecisionArray3(); }); (GPU.isSinglePrecisionSupported ? test : skip)('single precision Array(3) gpu', () => { testSinglePrecisionArray3('gpu'); }); (GPU.isSinglePrecisionSupported && GPU.isWebGLSupported ? test : skip)('single precision Array(3) webgl', () => { testSinglePrecisionArray3('webgl'); }); (GPU.isSinglePrecisionSupported && GPU.isWebGL2Supported ? test : skip)('single precision Array(3) webgl2', () => { testSinglePrecisionArray3('webgl2'); }); (GPU.isSinglePrecisionSupported && GPU.isHeadlessGLSupported ? test : skip)('single precision Array(3) headlessgl', () => { testSinglePrecisionArray3('headlessgl'); }); test('single precision Array(3) cpu', () => { testSinglePrecisionArray3('cpu'); }); function testUnsignedPrecisionArray3(mode) { const gpu = new GPU({ mode }); const kernel = gpu.createKernel(function(value) { return value[0] + value[1] + value[2]; }, { output: [1], argumentTypes: { value: 'Array(3)' }, precision: 'unsigned', }); const result = kernel(new Float32Array([1,2,3])); assert.equal(result[0], 6); gpu.destroy(); } test('unsigned precision Array(3) auto', () => { testUnsignedPrecisionArray3(); }); test('unsigned precision Array(3) gpu', () => { testUnsignedPrecisionArray3('gpu'); }); (GPU.isWebGLSupported ? test : skip)('unsigned precision Array(3) webgl', () => { testUnsignedPrecisionArray3('webgl'); }); (GPU.isWebGL2Supported ? test : skip)('unsigned precision Array(3) webgl2', () => { testUnsignedPrecisionArray3('webgl2'); }); (GPU.isHeadlessGLSupported ? test : skip)('unsigned precision Array(3) headlessgl', () => { testUnsignedPrecisionArray3('headlessgl'); }); test('unsigned precision Array(3) cpu', () => { testUnsignedPrecisionArray3('cpu'); }); function testSinglePrecisionArray4(mode) { const gpu = new GPU({ mode }); const kernel = gpu.createKernel(function(value) { return value[0] + value[1] + value[2] + value[3]; }, { output: [1], argumentTypes: { value: 'Array(4)' }, precision: 'single', }); const result = kernel(new Float32Array([1,2,3,4])); assert.equal(result[0], 10); gpu.destroy(); } (GPU.isSinglePrecisionSupported ? test : skip)('single precision Array(4) auto', () => { testSinglePrecisionArray4(); }); (GPU.isSinglePrecisionSupported ? test : skip)('single precision Array(4) gpu', () => { testSinglePrecisionArray4('gpu'); }); (GPU.isSinglePrecisionSupported && GPU.isWebGLSupported ? test : skip)('single precision Array(4) webgl', () => { testSinglePrecisionArray4('webgl'); }); (GPU.isSinglePrecisionSupported && GPU.isWebGL2Supported ? test : skip)('single precision Array(4) webgl2', () => { testSinglePrecisionArray4('webgl2'); }); (GPU.isSinglePrecisionSupported && GPU.isHeadlessGLSupported ? test : skip)('single precision Array(4) headlessgl', () => { testSinglePrecisionArray4('headlessgl'); }); test('single precision Array(4) cpu', () => { testSinglePrecisionArray4('cpu'); }); function testUnsignedPrecisionArray4(mode) { const gpu = new GPU({ mode }); const kernel = gpu.createKernel(function(value) { return value[0] + value[1] + value[2] + value[3]; }, { output: [1], argumentTypes: { value: 'Array(4)' }, precision: 'unsigned', }); const result = kernel(new Float32Array([1,2,3,4])); assert.equal(result[0], 10); gpu.destroy(); } test('unsigned precision Array(4) auto', () => { testUnsignedPrecisionArray4(); }); test('unsigned precision Array(4) gpu', () => { testUnsignedPrecisionArray4('gpu'); }); (GPU.isWebGLSupported ? test : skip)('unsigned precision Array(4) webgl', () => { testUnsignedPrecisionArray4('webgl'); }); (GPU.isWebGL2Supported ? test : skip)('unsigned precision Array(4) webgl2', () => { testUnsignedPrecisionArray4('webgl2'); }); (GPU.isHeadlessGLSupported ? test : skip)('unsigned precision Array(4) headlessgl', () => { testUnsignedPrecisionArray4('headlessgl'); }); test('unsigned precision Array(4) cpu', () => { testUnsignedPrecisionArray4('cpu'); });