Fazli Sapuan
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ec9c3304e2
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Add loopMaxIterations option
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2016-02-28 16:03:01 +08:00 |
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Fazli Sapuan
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be1a3c0cb2
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Remove execute bit on files...
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2016-02-27 16:35:28 +08:00 |
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Fazli Sapuan
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7dab6597f8
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Merge branch 'master' of github.com:gpujs/gpu.js
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2016-02-25 15:56:46 +08:00 |
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Fazli Sapuan
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2bee76dd2d
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Add support for while loops
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2016-02-25 15:56:24 +08:00 |
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Eugene Cheah
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a9f12337f2
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=( Forgot to actually call the reggae optimise function
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2016-02-25 15:47:19 +08:00 |
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Eugene Cheah
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af3d77b5c4
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Merge commit '96e91ccec30e1afc31ab88c656398a1ff050eacc' into eugene-refactor
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2016-02-25 15:45:25 +08:00 |
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Eugene Cheah
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9af7f245cf
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added encode32/decode32 pair optimisation
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2016-02-25 15:44:56 +08:00 |
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Fazli Sapuan
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96e91ccec3
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Fix expression limited loops
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2016-02-25 15:40:52 +08:00 |
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Fazli Sapuan
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e15870a28e
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Merge branch 'master' of github.com:gpujs/gpu.js
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2016-02-25 15:10:23 +08:00 |
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Fazli Sapuan
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df84a10efd
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Implement for loop with expression limit and disable getPixels in graphical
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2016-02-25 15:10:16 +08:00 |
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Eugene Cheah
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e94ed94ec9
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Removed the eval evil.
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2016-02-25 12:50:07 +08:00 |
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Fazli Sapuan
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c2cbe2a1c4
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Automatic inner functions
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2016-02-25 00:24:05 +08:00 |
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Fazli Sapuan
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861101a59e
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Add graphical mode
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2016-02-24 16:10:14 +08:00 |
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Fazli Sapuan
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5a9416e51e
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Fix elseif
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2016-02-23 20:45:56 +08:00 |
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Fazli Sapuan
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93a78d795d
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Fix if statement without else
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2016-02-23 20:29:24 +08:00 |
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Fazli Sapuan
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f5f38b68c7
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s/kernal/kernel/g
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2016-02-23 19:54:26 +08:00 |
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Eugene Cheah
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21377d9485
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Now building the shader code, via the functionBuilder !
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2016-02-15 05:54:28 +08:00 |
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Eugene Cheah
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dfaeacac2d
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Builder, and doc cleanup
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2016-02-15 04:11:18 +08:00 |
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Eugene Cheah
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7273cffc1c
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Documentation update
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2016-02-15 04:02:08 +08:00 |
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Eugene Cheah
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754cc003c4
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old code removal
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2016-02-14 22:33:12 +08:00 |
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Eugene Cheah
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1ca7ba926d
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Function node prototype
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2016-02-14 22:31:31 +08:00 |
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Eugene Cheah
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46c14bc963
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Time to write up the alternative AST parser, for the 'addFunction' feature
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2016-02-13 21:16:11 +08:00 |
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