22 Commits

Author SHA1 Message Date
Fazli Sapuan
ec9c3304e2 Add loopMaxIterations option 2016-02-28 16:03:01 +08:00
Fazli Sapuan
be1a3c0cb2 Remove execute bit on files... 2016-02-27 16:35:28 +08:00
Fazli Sapuan
7dab6597f8 Merge branch 'master' of github.com:gpujs/gpu.js 2016-02-25 15:56:46 +08:00
Fazli Sapuan
2bee76dd2d Add support for while loops 2016-02-25 15:56:24 +08:00
Eugene Cheah
a9f12337f2 =( Forgot to actually call the reggae optimise function 2016-02-25 15:47:19 +08:00
Eugene Cheah
af3d77b5c4 Merge commit '96e91ccec30e1afc31ab88c656398a1ff050eacc' into eugene-refactor 2016-02-25 15:45:25 +08:00
Eugene Cheah
9af7f245cf added encode32/decode32 pair optimisation 2016-02-25 15:44:56 +08:00
Fazli Sapuan
96e91ccec3 Fix expression limited loops 2016-02-25 15:40:52 +08:00
Fazli Sapuan
e15870a28e Merge branch 'master' of github.com:gpujs/gpu.js 2016-02-25 15:10:23 +08:00
Fazli Sapuan
df84a10efd Implement for loop with expression limit and disable getPixels in graphical 2016-02-25 15:10:16 +08:00
Eugene Cheah
e94ed94ec9 Removed the eval evil. 2016-02-25 12:50:07 +08:00
Fazli Sapuan
c2cbe2a1c4 Automatic inner functions 2016-02-25 00:24:05 +08:00
Fazli Sapuan
861101a59e Add graphical mode 2016-02-24 16:10:14 +08:00
Fazli Sapuan
5a9416e51e Fix elseif 2016-02-23 20:45:56 +08:00
Fazli Sapuan
93a78d795d Fix if statement without else 2016-02-23 20:29:24 +08:00
Fazli Sapuan
f5f38b68c7 s/kernal/kernel/g 2016-02-23 19:54:26 +08:00
Eugene Cheah
21377d9485 Now building the shader code, via the functionBuilder ! 2016-02-15 05:54:28 +08:00
Eugene Cheah
dfaeacac2d Builder, and doc cleanup 2016-02-15 04:11:18 +08:00
Eugene Cheah
7273cffc1c Documentation update 2016-02-15 04:02:08 +08:00
Eugene Cheah
754cc003c4 old code removal 2016-02-14 22:33:12 +08:00
Eugene Cheah
1ca7ba926d Function node prototype 2016-02-14 22:31:31 +08:00
Eugene Cheah
46c14bc963 Time to write up the alternative AST parser, for the 'addFunction' feature 2016-02-13 21:16:11 +08:00