11 Commits

Author SHA1 Message Date
Robert Plummer
d765de4cd0 fix: Upgrade remaining non-javascript like types
To be referenced in same way.
Simplify FunctionNode.
Update documentation to be more straightforward.
Remove code no longer needed from WebGL2 FunctionNode.
2018-10-30 08:14:01 -06:00
Robert Plummer
2599966e7c fix: Better defining internal lookups of types and documentation 2018-10-28 14:05:44 -04:00
Robert Plummer
3a55872c4f fix: Constant being set weirdly and conflicting with user variables
add unit test
2018-10-24 14:58:06 -04:00
Robert Plummer
d4468e33fc feat: Provide a means of obtaining the color texture directly 2018-09-11 15:34:23 -04:00
Nick Hingston
b3000f07c9 use ints for addressing - now supports up to 2^31 2018-07-05 21:07:42 +01:00
Robert Plummer
9ad50b8850 maintenance, cleanup of documentation and allow for native functions on node. 2018-06-22 10:17:10 -04:00
Robert Plummer
4165099c60 fix #319 add rudimentary infinity handling 2018-06-14 10:53:15 -04:00
Robert Plummer
b2df0ab604 fix #316
Change `HTMLImageArray` render strategy to `gl.NEAREST`, like all the others
Let `WebGL2FunctionNode` extend `WebGLFunctionNode` and lighten
Remove all the different html pages associated with tests, and just use one file to handle them and use qunit for filtering them
Bump version number
2018-06-12 14:07:41 -04:00
Robert Plummer
08ca02b8ef cleanup tests, bump version number, prep for release 2018-06-05 20:29:04 -04:00
Robert Plummer
20745c8671 cleanup test, fix kernel for webgl 2, bump version number, and build awaiting release 2018-06-04 20:07:44 -04:00
Robert Plummer
af7060d88e webgl1 and webgl2, together at last, and tested. 2018-03-08 20:00:05 -05:00