11 Commits

Author SHA1 Message Date
Robert Plummer
7bcfbed234 feat: Pre type check with FunctionTracer
feat: Add cat demo
feat: Type check even on CPU
fix: ArrayTexture support as arguments for internal arrays
fix: Typo from "Interger" to "Integer"
feat: Bump and build version number
2019-06-17 18:00:36 -04:00
Robert Plummer
2b45882c58 feat: Raw output
feat: Consolidate subKernels rendering code as part of the renderStrategy
fix: remove tabs, replace with spaces
fix: make FunctionBuilder.fromKernel typing static
fix: Add missing FunctionBuilder.getPrototypeString definition
fix: Move building logic to kernelRunShortcut as well as exec method
2019-05-17 18:42:35 -04:00
Robert Plummer
ee7baf70ba fix: Array handling (2,3,4) for webgl2 & webgl1 (headlessgl next)
fix: Float handling
feat: added `optimizeFloatMemory` to better exemplify what it does and replace `floatTextures` and its voodoo in webgl2
feat: end to end strong type detection
Note: added a bunch of TODO's this is just a good resting point.
2019-04-11 19:41:58 -04:00
Robert Plummer
1e60084020 feat: Full type inference (this is a HUGE feature)
feat: Add mandelbulb.html example
fix: Bump and build
2019-03-19 19:51:03 -04:00
Robert Plummer
630bd94ead feat: Completely new type checking system, and refined state management 2019-02-04 19:46:55 -05:00
Robert Plummer
8bf362ad9a feat: No failing tests locally, only skipping and passing
Also:
feat: Typescript typings
feat: api cleanup and exports
feat: removal of building for node, only browser
2019-01-29 21:41:21 -05:00
Robert Plummer
920aaf67d9 feat: Massive simplification and refactor for v2 2019-01-26 21:47:26 -05:00
Robert Plummer
8173ed7f62 fix: Migrating tests and ensuring they act same on all backends 2019-01-19 08:46:42 -05:00
Robert Plummer
87e2be5fba feat: Migrating to use gl, bump version number
Not ready yet, but close.  Need build scripts from headless-gl upstream.
2019-01-04 10:29:45 -05:00
Robert Plummer
4f26639a59 feat: Lay groundwork for deep type detection from functions
This first pass starts with static values and gives us the mvp of type setting/detection from other functions.
2018-10-26 19:16:50 -04:00
Robert Plummer
b2df0ab604 fix #316
Change `HTMLImageArray` render strategy to `gl.NEAREST`, like all the others
Let `WebGL2FunctionNode` extend `WebGLFunctionNode` and lighten
Remove all the different html pages associated with tests, and just use one file to handle them and use qunit for filtering them
Bump version number
2018-06-12 14:07:41 -04:00