26 Commits

Author SHA1 Message Date
Robert Plummer
142f191eb4 fix: Bump version and build 2019-12-17 09:40:07 -05:00
Robert Plummer
ed1cd94448 feat: Added features and fixes for the following issues:
...it kind of snowballed from some needs
Fixes #521 - If `tactic` is not set, check precision allowed from WebGL, and automatically change based off needs, otherwise use value from `tactic`.
Fixes #535 - Internally check if texture from argument is the same as output, if so, clone this texture, and then clean it up after the kernel runs.
Fixes #536 - Normalize all declarations to non-destructured, and then parse
Fixes #537 - Change logic
Fixes #538 - Found the GL script that would work, and reduced the methods to use it
Fixes #539 - Found a better way of testing random, and this gives me an error for 1 in 10 runs, acceptable

Some refactoring for less duplicate code and documentation
2019-11-26 10:55:28 -05:00
Robert Plummer
67f3b3c8ad fix: Allow false for removeIstanbulCoverage 2019-10-30 16:55:51 -04:00
Robert Plummer
01728ad36c fix: Bump version and build 2019-10-29 17:52:27 -04:00
Robert Plummer
b98798b573 fix: Use uniformly distributed rather than triangle for random
fix: Rename plugin files for better identification
2019-10-18 07:20:03 -04:00
Robert Plummer
ab75103032 feat: Add texture.clone() support and tests
feat: Upgrade gpu-mock.js
fix: Typescript `Texture` definition
fix: Typescript JSON definition
fix: Some internal documentation
fix: Some removal of unused or duplicate code
2019-10-13 16:06:30 -04:00
Robert Plummer
33a23958a6 fix: Add nested custom function support 2019-10-11 07:28:02 -04:00
Robert Plummer
c7df01e66f fix: #514 fix and upgrade tests to detect behaviour
fix: Documentation for what types are and are not tracked
fix: Added documentation for testing and building
fix: Some destructuring
2019-10-08 10:29:54 -04:00
Robert Plummer
cab4d033bc fix: Fix #512, upgrade gl-wiretap and fix some .toString()
Also fix default dynamicOutput = true, it should be false
Also add .DS_Store to .gitignore
Also update package-lock.json
Also fix some unit tests that deal with dynamic output
Also add `setDynamicOutput` and `setDynamicArguments` to typescript
Also fix issue where `uOutputDim` needs `Int32Array` in `.toString()`
Also added some spaces for `.toString()` to look more pretty
2019-10-02 21:34:20 -04:00
Robert Plummer
bccc5c0923 fix: build 2019-09-25 10:15:13 -04:00
Robert Plummer
83cedd89a7 fix: Unit tests for #500, #501, #502, #503, #504
fix: typescript to include video and KernelValues
fix: Duplicate image in unit test
fix: Bump and build
2019-09-24 10:22:16 -04:00
Robert Plummer
80a000e287 fix: #500 remove ArgumentSynonym "feature", and simply pass around bit ratio 2019-09-24 10:14:59 -04:00
Robert Plummer
2bc76ad82d feat: Video input, injectNative, tests.
v2.0.0 Cosmic Jellyfish
2019-09-17 10:51:53 -04:00
Robert Plummer
56e673a364 fix: Bump gl version to modern, more performant version 2019-09-09 19:56:29 -04:00
Robert Plummer
80f1ec009c fix: Remove duplicate code sample, and fix vertex artifacts in webgl2
feat: use speed tactic in fluid dynamics
2019-08-23 10:30:50 -04:00
Robert Plummer
6eafe70f8e feat: add tactic feature
To switch internally from `lowp`, to `mediump`, or `highp`.
Also added unit tests.
2019-08-23 10:19:54 -04:00
Robert Plummer
75895512e4 fix: dev mode for adding functions
fix: dev mode kernel to be added to GPU.kernels
fix: Array switching with array type is not defined in single precision mode
fix: GPU.destroy when no context is set
2019-08-06 16:14:05 -04:00
Robert Plummer
4260a345c7 fix: #493, and add setStrictIntegers to typescript def
fix: Remove repeated literal `${ast.start},${ast.end}`, in favor of var
2019-07-29 16:06:17 -04:00
Robert Plummer
21b9e3b759 fix: Shorten up kernelRunShortcut
fix: Update typescript definitions
fix: `GPU.createKernel`'s `onRequestFallback` to switch kernels entirely so the fallback doesn't continue to happen over and over
fix: `GPU.createKernel`'s `onRequestFallback` to use `argumentTypes`
fix: Minification
fix: examples to use minification
fix: Fix kernel string to support `Array1D(2|3|4)` and `Array3D(2|3|4)`
fix: `lookupKernelValueType` to as well get type, to make lookup easier for `Texture`s
fix: `Kernel` to properly build `this.kernelArguments` and `this.kernelConstants`
fix: `KernelValue` to get its type from `value.type` if it exists
fix: `@returns` keyword in favor of `@return` in some places
fix: DoxDox documentation issue
fix: Remove old reference to "Automatically-built Documentation", no longer applicable
fix: Bump and build
2019-07-26 14:57:36 -04:00
Robert Plummer
86af54efef fix: Node support for v8+
fix: Move `make` cli command to gulp so it runs in parallel
fix: Add official support for `Array1D(2|3|4)`, `Array2D(2|3|4)`, and `Array3D(2|3|4)` and unit tests
fix: Add offical support for `Array(2)`, `Array(3)`, and `Array(4)` and unit tests
fix: Mandelbulb constant used a constant, so moved to appropriate location
fix: Failing unit test for Safari
fix: When not falling back in HeadlessGL, call `STACKGL_resize_drawingbuffer`
fix: Remove `xyz` variable from glsl
fix: Add `uniform4fv` and `uniform4iv` to WebGL implementation
fix: Check for kernel settings `constantTypes` and `argumentTypes`
fix: Inherit type from kernel in KernelValue constructors
fix: Add some typescript details for `GPUVariableType`, `IKernelSettings`, and `ITypesList`
fix: Add support for 4d array in `utils.getMemoryOptimizedFloatTextureSize` for the special use case of `Array3D(2|3|4)`
fix: Add `utils.flatten4dArrayTo` for the special use case of `Array3D(2|3|4)`
fix: Add support for 4d array in `utils.flattenTo`
fix: Bump and build
2019-07-24 12:56:05 -04:00
Robert Plummer
5605504d92 fix: Upgrade gpu-mock.js to latest 100% code coverage tested
fix: Added tests for building kernels with "dev" mode
feat: Added a `.toArray()` method on `Input`, for usage with "dev" mode
fix: `Input.size` to reflect exactly what was sent in, rather than make up dimensions that aren't there
fix: `KernelArgument.dimensions` to fill in missing dimensions from size
fix: Only safe declarations when using a literal
2019-07-11 13:18:33 -04:00
Robert Plummer
82832902cc fix: Move jellyfish images to actual files
fix: added `warnVarUsage` and `Dealing With Transpilation`
fix: Test dynamic arguments and provide some fixes for
fix: Dynamic arguments for `CPUFunctionNode`
fix: Dynamic arguments for `WebGLKernelValueDynamicHTMLImage`, `WebGLKernelValueDynamicNumberTexture`, `WebGLKernelValueDynamicSingleInput`, `WebGL2KernelValueDynamicHTMLImage`, `WebGL2KernelValueDynamicNumberTexture`, and `WebGL2KernelValueDynamicSingleInput`
fix: `onRequestFallback` settings in `createKernel` and `createKernel` inclusion of `loopMaxIterations`, `dynamicOutput`, and `dynamicArgument` in settings for when switching kernels
fix: `WebGL2Kernel` and `HeadlessGLKernel` typescript definition extensions
2019-07-05 11:03:25 -04:00
Robert Plummer
f46a50d55c fix: Correct wording for validateSettings errors and use Error instance in CPU Kernel
fix: Add missing precision for `sampler2DArray` in WebGL2 fragment shader
fix: Add validateSettings in typings file
fix: offscreen-canvas.js broken test from bin to dist move
fix: Fix typings Kernel hierarchy
fix: Bump and build
2019-07-02 12:18:16 -04:00
Robert Plummer
e9bdc31a18 fix: Examples file reference
fix: move `GLKernel.fixIntegerDivisionAccuracy` to `Kernel.fixIntegerDivisionAccuracy` as it has to do with typing
fix: FunctionTracer 'ConditionalExpression' needed `ast.test`
test: Add test for FunctionTracer 'ConditionalExpression' `ast.test` usage
fix: division type handling with `Kernel.fixIntegerDivisionAccuracy` true
test: Add test for division handling with and without `Kernel.fixIntegerDivisionAccuracy` true
2019-06-29 10:07:29 -04:00
Robert Plummer
7771b52ceb fix: Bump, build, and correct folders 2019-06-27 13:45:09 -04:00
Tom MacWright
e4c2b34104 Browser compatibility
This allows downstream consumers to use GPU.js with requirejs,
d3-require, unpkg, jsdelivr, and probably some other systems. The main
changes:

- Set { standalone: 'UMD' } in browserify configuration. This makes it
  publish a UMD build that exposes a 'UMD' export or global for
  CommonJS, require, and AMD.
- Move bin/ to dist/, because these are properly distribution files
  rather than binaries.
- Update tests to point to the dist/ version.
- Simplify browser.js to always export, because it is not the
  recommended entry point for any browser.
- Add unpkg and jsdelivr fields to package.json so that those CDNs
  automatically pick up on the right file when someone tries to include
  from them.
2019-06-26 14:14:40 -07:00