333 Commits

Author SHA1 Message Date
Tom MacWright
e4c2b34104 Browser compatibility
This allows downstream consumers to use GPU.js with requirejs,
d3-require, unpkg, jsdelivr, and probably some other systems. The main
changes:

- Set { standalone: 'UMD' } in browserify configuration. This makes it
  publish a UMD build that exposes a 'UMD' export or global for
  CommonJS, require, and AMD.
- Move bin/ to dist/, because these are properly distribution files
  rather than binaries.
- Update tests to point to the dist/ version.
- Simplify browser.js to always export, because it is not the
  recommended entry point for any browser.
- Add unpkg and jsdelivr fields to package.json so that those CDNs
  automatically pick up on the right file when someone tries to include
  from them.
2019-06-26 14:14:40 -07:00
Robert Plummer
1c820a7724 fix: Deep types and tests to lookup arguments BEFORE return types
fix: Error messages when on single line
fix: Bump and build
2019-06-24 21:11:20 -04:00
Robert Plummer
914bae02ea fix: #483 Handle and test Int32Array, Int16Array, and Int8Array transfer types
feat: Allow for arrow functions as kernels
fix: Deep types where the argument contains a function call, and test
fix: Only set argument type if it isn't already set
fix: Bump version and build
fix: Add Sponsorship from browser-stack
2019-06-20 10:11:12 -04:00
Robert Plummer
7bcfbed234 feat: Pre type check with FunctionTracer
feat: Add cat demo
feat: Type check even on CPU
fix: ArrayTexture support as arguments for internal arrays
fix: Typo from "Interger" to "Integer"
feat: Bump and build version number
2019-06-17 18:00:36 -04:00
Robert Plummer
27f4efb8d9 fix: Proper kernel.toString() unit tests (good grief, so many!) for CPU and GPU
feat: `switch` statements
feat: `kernel.toString()` has as well `.getPixels()`
fix: Proper fallback when arguments or constants are not supported
fix: Removal of infamous `|| 'Number'` for argument types and return types
fix: detect circlical logic in `FunctionBuilder.lookupReturnType()` and tests
fix: Allow subKernels to get their type detected as well
fix: `FunctionNode`'s `typeLookupMap` didn't have 'Float' or 'Integer'
feat: Turn off context checking in kernel, via `{ checkContext: false }`, used for `kernel.toString()`
fix: `GPU.upgradeDeprecatedCreateKernelSettings` to have a default return value
fix: Typings
fix: `kernelRunShortcut()` to better switch kernel when replacing
feat: It order to flatten methods, for `kernel.toString()` `utils.flattenFunctionToString()` and light unit testing of it
fix: Added sinon for testing
fix: Bump gl-wiretap
2019-06-03 19:32:21 -04:00
Robert Plummer
0c3c08e40a fix: Check precision support for bitwise tests 2019-05-29 08:55:09 -04:00
Robert Plummer
8ed25cfc67 fix: #410 fully, with backward compatibility to old encoder 2019-05-27 15:02:28 -04:00
Robert Plummer
2c4ef75e51 feat: #166 finally bitwise operators 2019-05-25 07:08:11 -04:00
Robert Plummer
49a06ba305 fix: #470
the math didn't end up being wrong, but found an issue with argument type, and went ahead and fixed it
2019-05-24 09:36:28 -04:00
Robert Plummer
1c96c40bd2 fix: #471, destroy gpu, ooooooops 2019-05-23 21:05:19 -04:00
Robert Plummer
dd6665a513 fix: #471, was already fixed, but added unit test anyway
fix: Rename describe for conformity
2019-05-23 21:01:13 -04:00
Robert Plummer
f7a931ea40 fix: #472 cleanup, and turn off debug 2019-05-23 20:47:59 -04:00
Robert Plummer
4d46279fd4 fix: #472 compilation issue, and add Uint8ClampedArray support 2019-05-23 18:13:12 -04:00
Robert Plummer
181c553601 fix: #473 resize canvas when needed in headlessgl and unit test 2019-05-23 16:49:56 -04:00
Robert Plummer
67300c302e fix: Use a loop rather than a map to save on a single function declaration
fix: Add a test for `utils.getKernelTextureSize` newly renamed
fix: WebGL2 to use preferred `gl.texStorage2D()` where possible
Also, found an issue with "Array(3)", and it turns out, I need to use `gl.RGBA32F` there
2019-05-23 14:25:47 -04:00
Robert Plummer
20a9ed54c7 fix: #370 provide means of handling textures form CPU
fix: Add `Kernel.features.channelCount` to each kernel, and unit test
fix: Was curios for code relating to https://github.com/gpujs/gpu.js/wiki/Quick-Concepts and so added a unit tests for matrix-multiply-precision.js
2019-05-22 16:00:03 -04:00
Robert Plummer
a0a92586c0 fix: #378 unit test, showing the issue resolved
fix: Random demo, when webgl or webgl2 not available, use try to keep demo running
2019-05-22 09:43:44 -04:00
Robert Plummer
05dd1744ea fix: partial (maybe whole) for #408 Break up texture constructors
So we can use `texture.toArray()`, this uses much less resources
2019-05-22 08:50:46 -04:00
Robert Plummer
62d4ea739d fix: #396 by changing documentation and adding unit test 2019-05-21 10:08:42 -04:00
Robert Plummer
aca274198d feat: Added dynamicOutput && dynamicArguments as official settings
fix: Some documentation was out of date with the new features, so fixed
2019-05-20 18:54:12 -04:00
Robert Plummer
e3aded43b1 feat: Allow for pixel flipping
fix: Move the flipPixels method to utilities, for reuse
fix: Invert pixel orientation
fix: Add text for issue #422
2019-05-18 17:25:47 -04:00
Robert Plummer
2b45882c58 feat: Raw output
feat: Consolidate subKernels rendering code as part of the renderStrategy
fix: remove tabs, replace with spaces
fix: make FunctionBuilder.fromKernel typing static
fix: Add missing FunctionBuilder.getPrototypeString definition
fix: Move building logic to kernelRunShortcut as well as exec method
2019-05-17 18:42:35 -04:00
Robert Plummer
2b25c75d70 feat: Dynamic recompiling 2019-05-16 21:39:01 -04:00
Robert Plummer
554719b6e6 feat: Dynamically compiled kernels, with odd bleeding bud still
fix: Removed a couple old functions no longer used

Was a good resting point to debug.
2019-05-13 15:02:32 -04:00
Robert Plummer
4446f2cf94 fix: Add note for future tests 2019-05-13 06:17:16 -04:00
Robert Plummer
63abb92ec5 fix: Broken test 2019-05-13 06:16:58 -04:00
Robert Plummer
0735a56f86 fix: Define uploadValue in constructor, and reuse
fix: toString handling, greatly simplified
fix: Upgrade tests for toString
fix: Add boolean to typeings
fix: Move gl-kernel.js to new location
feat: Add strictIntegers as option for Kernel and docs
2019-05-12 14:36:57 -04:00
Robert Plummer
20ee1f74f7 feat: Break up the argument and constant handlers into reusable code 2019-05-08 15:21:51 -04:00
Patrick Andersson
ce6fb28202 merge upstream changes 2019-04-29 20:48:01 +02:00
Robert Plummer
47bae6b9ee fix: Add more unit tests for function return, covering Array(2), Array(3), and Array(4) 2019-04-29 09:10:23 -04:00
Robert Plummer
ef3f0cf001 feat: support for boolean as variable, argument, and constant
fix: implied else issue discovered, and fixed when testing boolean using leading and following return statements
fix: Added a section in documentation about types and added reference to boolean
fix: Bump and build
2019-04-29 08:45:43 -04:00
Patrick Andersson
8e3b9376f1 Update kernels to not output same value 2019-04-28 15:02:01 +02:00
Robert Plummer
7ec15719a5 feat: getPixels method and tests
fix: Add tests for graphical rendering
fix: removal of 1d and 3d graphical outputs, they don't make sense
fix: Reference of 2 in 2d output in CPU kernel
fix: Bump and build
2019-04-26 22:06:34 -04:00
Robert Plummer
8bb5e6be4d fix: Check getExtension is truthy before calling and unit tests
fix: Add missing test for headlessgl to all.html
2019-04-24 07:48:35 -04:00
Robert Plummer
b9f7d7bff0 fix: Move varWarn to and unit test that all FunctionNode's use it
fix: Test that getExtension is set to be able to use on TravisCI
fix: Remove wraparound, is no longer being used anywhere
fix: add getMemoryOptimizedPackedTextureSize to string kernel
fix: Remove console.log() usage
fix: Move addFunction functionality into new utils method `functionToIFunction`
fix: Fix mergeSettings to use `functions` settings and use `functionToIFunction`
fix: Remove the spread operator for now, for compatibility with safari
fix: Add typings for `setFunctions`
fix; Failing unit tests for sarafi
feat: Add CONTRIBUTING.md
feat: Add ISSUE_TEMPLATE.md
fix: Remove typescript from dependencies
fix: Document, document, document
fix: Bump version and build
2019-04-23 22:03:14 -04:00
Robert Plummer
2c9bd8d6e1 fix: Test GPU.createKernelMap 2019-04-22 17:15:01 -04:00
Robert Plummer
8cf91f4fed fix: Add deprecated method setOutputToTexture, and test 2019-04-22 17:12:05 -04:00
Robert Plummer
d51da85371 fix: turn off debug in test 2019-04-21 12:03:04 -04:00
Robert Plummer
b60e571646 fix: 8 and 16 bit packing when using single precision float
fix: 2,3,4 array output render strategies
fix: Add deprecation handling
fix: Add addArgument and addConstant tests for webgl2
fix: remove floatTextures as a property
2019-04-21 12:02:34 -04:00
Robert Plummer
00ee2ba982 feat: Refactor dimensional values and expose the bitRatio all the way to the function node
fix: Added test suite for arrays and inputs for webgl and webgl2
fix: Rename "floatOutput" feature to "precision".  Values can be "unsigned" or "single"
fix: Add input and Input to typings
fix: Use Int32Array for input.size
2019-04-20 09:59:49 -04:00
Robert Plummer
1c5a73e63d fix: Ensure can handle plain IntegerLiteral return type from function 2019-04-16 20:43:35 -04:00
Robert Plummer
e778dc1519 fix: Eliminate need for using decode inside fragment shader
fix: Auto float handling
fix: this.texSize from early setting in validateSettings
fix: Add compiledFragmentShader and compiledVertexShader as props in kernel
feat: Add setOptimizeFloatMemory in kernel.js
fix: Add some typings
fix: Simplify how dimToTexSize gets dimensions
fix: Simplify createKernelMap tests
fix: Add utils tests
fix: Simplify issue 267 tests
fix: Alter issue 279 tests, and add TODO

1 Broken test left
2019-04-16 08:37:57 -04:00
Robert Plummer
d068ba211d fix: Add 'Input' handling to astCallExpression and astBinaryExpression
fix: Add unit tests for above
2019-04-14 11:59:59 -04:00
Robert Plummer
58d77be9a7 fix: Remove erroneous channel and index division in getImage2D of webgl1
fix: Remove some debugging code
fix: Build and beautify everything (was off whilst doing some mad debugging earlier)
2019-04-12 14:09:05 -04:00
Robert Plummer
ee7baf70ba fix: Array handling (2,3,4) for webgl2 & webgl1 (headlessgl next)
fix: Float handling
feat: added `optimizeFloatMemory` to better exemplify what it does and replace `floatTextures` and its voodoo in webgl2
feat: end to end strong type detection
Note: added a bunch of TODO's this is just a good resting point.
2019-04-11 19:41:58 -04:00
Robert Plummer
1e60084020 feat: Full type inference (this is a HUGE feature)
feat: Add mandelbulb.html example
fix: Bump and build
2019-03-19 19:51:03 -04:00
Robert Plummer
9540340751 fix: Fix floatTextures support test
fix: Rename `WebGLKernel._formatArrayTransfer()` to `WebGLKernel.formatArrayTransfer()` because it is used in more than just this class
fix: Add `HeadlessGL.features.isTextureFloat`
fix: Add `HeadlessGL.getIsTextureFloat()`
fix: Add operation to delete `HeadlessGLKernel.extensions.WEBGL_draw_buffers`
fix: Remove `assert.throws` from Issue #91 test
fix: Add "features/float-output-textures.js" back to all.html test
fix: Bump version number and build
2019-03-19 08:43:58 -04:00
Robert Plummer
4aa08ca393 fix: Casting for all non-float arguments used with Math.fn()
fix: Greater than, less than evaluation when comparing an integer with a literal that is a float, try not to cast left, but rather cast left to right
fix: Constants that do not have a type defined should fail
fix: Don't prevent "random" as a native function name
fix: Allow Texture constructor to inherit instance of GPU for easy .toArray()
fix: Texture constructor as settings object for easier understanding of order input
fix: Typescript corrections for Texture
fix: Bump headless-gl version to that of Multiple Render Targets
2019-03-17 22:12:09 -04:00
Robert Plummer
6050e6a8a6 fix: When literals are returned from kernel, freeze their type
feat: Parse GLSL and get return type and argument types
feat: Properly look up native function return types and cast if needed
feat: Properly look up native function argument types and cast if needed
fix: Move this.chooseKernel() to beginning of GPU instantiation

As well as test all the above
2019-03-13 12:36:19 -04:00
Robert Plummer
5f59354219 fix: this.thread, and this.output type handling, and block statements 2019-02-18 10:55:30 -05:00