Robert Plummer
e778dc1519
fix: Eliminate need for using decode inside fragment shader
...
fix: Auto float handling
fix: this.texSize from early setting in validateSettings
fix: Add compiledFragmentShader and compiledVertexShader as props in kernel
feat: Add setOptimizeFloatMemory in kernel.js
fix: Add some typings
fix: Simplify how dimToTexSize gets dimensions
fix: Simplify createKernelMap tests
fix: Add utils tests
fix: Simplify issue 267 tests
fix: Alter issue 279 tests, and add TODO
1 Broken test left
2019-04-16 08:37:57 -04:00
Robert Plummer
630bd94ead
feat: Completely new type checking system, and refined state management
2019-02-04 19:46:55 -05:00
Robert Plummer
8bf362ad9a
feat: No failing tests locally, only skipping and passing
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Also:
feat: Typescript typings
feat: api cleanup and exports
feat: removal of building for node, only browser
2019-01-29 21:41:21 -05:00
Robert Plummer
bafac7831e
feat: Huge rewrite for v2
2019-01-24 22:18:22 -05:00
Robert Plummer
8173ed7f62
fix: Migrating tests and ensuring they act same on all backends
2019-01-19 08:46:42 -05:00
Robert Plummer
3005828b86
fix: Migrating tests, and build
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This was a good resting point.
Delete unneeded files.
2019-01-18 08:32:10 -05:00
Robert Plummer
87e2be5fba
feat: Migrating to use gl, bump version number
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Not ready yet, but close. Need build scripts from headless-gl upstream.
2019-01-04 10:29:45 -05:00
Robert Plummer
d4468e33fc
feat: Provide a means of obtaining the color texture directly
2018-09-11 15:34:23 -04:00
Nick Hingston
30e5ddb37a
make splitArray performant and fix test cases
2018-09-05 21:04:23 +01:00
Nick Hingston
2450d4cdd4
fix webgl leaks on all test cases
2018-07-30 21:11:56 +01:00
Robert Plummer
54445608c3
Edge case for test using variables for #243 , just making sure
2018-06-29 21:40:19 -04:00
Robert Plummer
2d57f2a0b4
simplify tests, fix z and y edge cases, button up for release
2018-06-28 22:26:39 -04:00
Robert Plummer
407ffd1aae
cleanup of unit tests, all passing but one, cpu w/ offset
2018-06-27 14:30:46 -04:00
Robert Plummer
439af19982
add states tracking, and cleanup script. Almost all unit tests passing now with inputs.
2018-06-27 14:11:26 -04:00
Robert Plummer
cde8eab625
#243 Some unit tests, not totally done, but at least x, and x & y. Z is failing.
2018-06-22 15:56:23 -04:00
Robert Plummer
66b2649185
Partially fix #243 , mvp
2018-06-22 11:58:20 -04:00
Robert Plummer
9ad50b8850
maintenance, cleanup of documentation and allow for native functions on node.
2018-06-22 10:17:10 -04:00
Robert Plummer
b2df0ab604
fix #316
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Change `HTMLImageArray` render strategy to `gl.NEAREST`, like all the others
Let `WebGL2FunctionNode` extend `WebGLFunctionNode` and lighten
Remove all the different html pages associated with tests, and just use one file to handle them and use qunit for filtering them
Bump version number
2018-06-12 14:07:41 -04:00