Federico Galatolo
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e2c00aadcd
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Added support for the do{...}while(...) construct
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2018-04-27 19:38:50 +02:00 |
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Robert Plummer
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af7060d88e
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webgl1 and webgl2, together at last, and tested.
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2018-03-08 20:00:05 -05:00 |
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Robert Plummer
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ed247f51ff
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first build, getting ready to test
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2018-03-08 14:36:37 -05:00 |
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Robert Plummer
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f0970cd32c
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build
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2018-03-06 19:54:27 -05:00 |
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Robert Plummer
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283b249bd0
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more framebufferTexture2D to where textures are created, thus making framebuffers more something that is setup at build, or if absolutely needed to modify
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2018-03-06 19:32:23 -05:00 |
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Robert Plummer
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5850030e81
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make uniforms only set if their values indeed change, and add tests
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2018-03-06 10:42:24 -05:00 |
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Robert Plummer
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98bd5b8203
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passing unit tests, bump version in preparation for release
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2018-03-03 14:26:25 -05:00 |
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Robert Plummer
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21bb5ba265
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remove unneeded texture generation
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2018-03-01 18:48:43 -05:00 |
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Robert Plummer
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7898fed31f
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fix, test, bump version number, and make.
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2018-03-01 15:57:40 -05:00 |
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Robert Plummer
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ef18f2c4b1
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bump version number
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2018-02-28 22:04:38 -05:00 |
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Robert Plummer
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1cdaf7e73c
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fix up two small items that made it, using arguments out of context in _setupSubOutputTextures
and fix reference to my hasty change from `setupOutputTexture` to `_setupOutputTexture`
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2018-02-28 21:56:08 -05:00 |
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Robert Plummer
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4eda87735a
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fix #267 by refining implementation a bit
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2018-02-28 15:19:58 -05:00 |
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Robert Plummer
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01299be9f0
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fix #259 by handling when atan2 is used directly in the interpreter
also add unit tests ensuring resolved
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2018-02-27 13:07:59 -05:00 |
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Robert Plummer
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7c61ff260f
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make
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2018-02-25 19:15:13 -05:00 |
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Robert Plummer
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898ce6239e
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merge, and bump version
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2018-02-25 19:12:00 -05:00 |
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Robert Plummer
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6c62bb263f
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implement new option to prevent overwrite of output texture
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2018-02-12 12:15:03 -05:00 |
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Robert Plummer
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45103b7f15
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rebuild
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2017-12-23 10:30:23 -05:00 |
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Robert Plummer
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2cb67c4244
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propose changes for fix how floating values are handled
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2017-12-18 11:10:45 -05:00 |
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Paul Loyd
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b5104ddacc
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Add missed floatOutput testing
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2017-12-15 21:41:59 +03:00 |
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Paul Loyd
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89ac2592f3
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fix #233
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2017-12-15 20:53:54 +03:00 |
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Robert Plummer
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b6163c1090
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fix #209
replace ast with correct variable name and some inline documentation correction
bump version number
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2017-12-11 13:09:45 -05:00 |
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Robert Plummer
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ceca63a2dd
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fix #227
remove unused variable
bump version number
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2017-12-11 12:55:33 -05:00 |
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Robert Plummer
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cac049f287
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fix #222 provide debugger support for node fallback and passive on others
Also, I got tired of typing commands for building, so I added on to npm scripts, `npm make`
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2017-11-11 08:41:30 -05:00 |
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Robert Plummer
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4b15eea5b3
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fix #220 with unit tests
I was able to unify the FunctionNodeBase.astMemberExpressionUnroll for reuse in both CPU and WebGL kernels. So I refactored for simplification.
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2017-11-08 16:16:15 -05:00 |
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Robert Plummer
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91519d4175
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fix #218 with unit tests
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2017-11-08 09:53:15 -05:00 |
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Robert Plummer
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6424ecf705
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fix #207
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2017-10-25 08:33:51 -04:00 |
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Robert Plummer
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6e3eacffe6
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build and min
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2017-10-24 10:22:29 -04:00 |
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Robert Plummer
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f0eefff9eb
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fix #212
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2017-10-24 10:12:21 -04:00 |
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Richard Mathie
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aab66c6c06
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Sfixes #195 texture reading in 2d and 3d
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2017-10-07 14:29:38 +01:00 |
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Robert Plummer
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0d5d14153d
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Ensure our demo runs on latest
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2017-10-04 15:30:33 -04:00 |
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Robert Plummer
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1f8de19561
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Ensure our demo runs on latest
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2017-10-04 15:28:09 -04:00 |
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Robert Plummer
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dcc36619f1
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remove console log
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2017-09-29 14:04:57 -04:00 |
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Robert Plummer
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881de164cc
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Implement #191
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2017-09-29 14:01:24 -04:00 |
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Junjie Bai
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4632ae9550
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build artifact
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2017-09-18 13:09:33 -07:00 |
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RationalCoding
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c12e06221d
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beautify and build
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2017-09-03 12:30:05 -04:00 |
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Robert Plummer
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f33ed4892f
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rebuild
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2017-09-03 10:52:27 -04:00 |
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drulac
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f524c595c3
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175-fix
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2017-08-31 16:59:33 +02:00 |
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drulac
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8216f629e1
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175-fix
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2017-08-31 16:55:41 +02:00 |
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drulac
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e31993fb71
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175-fix
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2017-08-31 16:40:56 +02:00 |
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Robert Plummer
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b9e66c7692
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add test for loopMaxIterations reference fix
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2017-08-29 16:27:40 -04:00 |
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Robert Plummer
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c2925baf31
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fix loopMaxIterations reference
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2017-08-29 16:12:13 -04:00 |
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Robert Plummer
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fa2ea764f8
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bump version number, nearing v1
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2017-08-29 15:41:34 -04:00 |
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Robert Plummer
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49c8af0a44
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expose addFunction and addNativeFunction on kernel and gpu instance.
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2017-08-28 09:11:25 -04:00 |
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Robert Plummer
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60faeda52f
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change addGLSLFunction to addNativeFunction, and add unit test
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2017-08-28 08:56:59 -04:00 |
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Robert Plummer
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c57f543659
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runDimensions to output
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2017-08-17 14:41:46 -04:00 |
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Robert Plummer
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d5cb8bbd37
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expose means of adding glsl functions directly to kernel
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2017-08-15 15:19:02 -04:00 |
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Robert Plummer
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22c90b22df
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fix max canvas size lookup
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2017-08-11 16:56:31 -04:00 |
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Robert Plummer
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0196d3566d
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fully fix #159 with no performance issue
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2017-08-11 16:07:58 -04:00 |
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Robert Plummer
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2c79c3452b
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fully fix #159
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2017-08-10 20:36:01 -04:00 |
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Robert Plummer
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2b54483495
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minify for #159
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2017-08-10 14:18:30 -04:00 |
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