25 Commits

Author SHA1 Message Date
Nick Hingston
9b9b9df62b test case for input byte offset 2018-09-07 17:53:59 +01:00
Robert Plummer
e2996f8229 bump version number
remove some unneeded console.log messages
remove commented out utility line
2018-09-05 16:55:00 -04:00
Nick Hingston
72e65b206e Merge branch 'develop' into 361-multi-dimensional-output-slow 2018-09-05 21:05:13 +01:00
Nick Hingston
30e5ddb37a make splitArray performant and fix test cases 2018-09-05 21:04:23 +01:00
Robert Plummer
e59452aa98 fix: add sampler2DArray where missing
fix: use highp in webgl2
fix: unit tests to to test for exception in webgl1
2018-09-02 11:28:44 -04:00
viziionary
8b1f51ddac Mid progress update, supporting all constant types 2018-09-02 08:31:30 -05:00
Robert Plummer
91833f531d fix: Make images work with constants and CPU
fix: Allow for pixel.r, pixel.g, pixel.b, pixel.a
2018-09-01 15:30:37 -04:00
viziionary
f5951ccb32 Mid progress update 2018-09-01 08:36:34 -05:00
viziionary
8a893297a8 Unit testing and feature completion 2018-08-30 18:30:37 -05:00
Nick Hingston
2450d4cdd4 fix webgl leaks on all test cases 2018-07-30 21:11:56 +01:00
Nick Hingston
462e4d510f auto check if integer division bug exists 2018-07-26 09:05:08 +01:00
Nick Hingston
98e1bf7688 fix integer division issues on some cards 2018-07-25 18:14:06 +01:00
Robert Plummer
8ee7428e35 Closes #350 - Add Float32Array support on CPU fallback 2018-07-24 15:16:28 -04:00
Robert Plummer
b7e9dfc47b Fix unit test, and bump release numbers 2018-07-12 16:29:36 -04:00
Robert Plummer
a8d5d02c79 Minor fix for 3d kernel maps and test 2018-07-11 18:54:01 -04:00
Robert Plummer
54445608c3 Edge case for test using variables for #243, just making sure 2018-06-29 21:40:19 -04:00
Robert Plummer
2d57f2a0b4 simplify tests, fix z and y edge cases, button up for release 2018-06-28 22:26:39 -04:00
Robert Plummer
407ffd1aae cleanup of unit tests, all passing but one, cpu w/ offset 2018-06-27 14:30:46 -04:00
Robert Plummer
439af19982 add states tracking, and cleanup script. Almost all unit tests passing now with inputs. 2018-06-27 14:11:26 -04:00
Robert Plummer
cde8eab625 #243 Some unit tests, not totally done, but at least x, and x & y. Z is failing. 2018-06-22 15:56:23 -04:00
Robert Plummer
66b2649185 Partially fix #243, mvp 2018-06-22 11:58:20 -04:00
Robert Plummer
9ad50b8850 maintenance, cleanup of documentation and allow for native functions on node. 2018-06-22 10:17:10 -04:00
Robert Plummer
80e4440f17 maintenance, cleanup 2018-06-21 22:05:39 -04:00
Robert Plummer
4165099c60 fix #319 add rudimentary infinity handling 2018-06-14 10:53:15 -04:00
Robert Plummer
b2df0ab604 fix #316
Change `HTMLImageArray` render strategy to `gl.NEAREST`, like all the others
Let `WebGL2FunctionNode` extend `WebGLFunctionNode` and lighten
Remove all the different html pages associated with tests, and just use one file to handle them and use qunit for filtering them
Bump version number
2018-06-12 14:07:41 -04:00