Nick Hingston
b22eb00e8a
Merge branch 'develop' into 359-addfunction-params-wrong
2018-09-05 22:33:19 +01:00
Nick Hingston
72056816c4
fix #359 nested addFunction
2018-09-05 22:32:31 +01:00
Nick Hingston
72e65b206e
Merge branch 'develop' into 361-multi-dimensional-output-slow
2018-09-05 21:05:13 +01:00
Nick Hingston
30e5ddb37a
make splitArray performant and fix test cases
2018-09-05 21:04:23 +01:00
viziionary
88dcbc8acb
Merge remote-tracking branch 'upstream/master' into develop
2018-09-03 14:59:21 -05:00
viziionary
a2b9cb00fc
Added forgotten unit test
2018-09-02 13:48:12 -05:00
Nick Hingston
d680aded0d
fix modulus issue
2018-09-02 17:38:21 +01:00
viziionary
8b1f51ddac
Mid progress update, supporting all constant types
2018-09-02 08:31:30 -05:00
viziionary
f5951ccb32
Mid progress update
2018-09-01 08:36:34 -05:00
viziionary
8a893297a8
Unit testing and feature completion
2018-08-30 18:30:37 -05:00
Nick Hingston
ba5f940057
code review comments
2018-08-05 10:03:43 +01:00
Nick Hingston
92612c1c2f
fix leaking WegGl contexts
2018-07-30 20:30:31 +01:00
Nick Hingston
98e1bf7688
fix integer division issues on some cards
2018-07-25 18:14:06 +01:00
Nick Hingston
607cc154d8
add test cases
2018-07-23 11:50:43 +01:00
Nick Hingston
da225d3e60
fix #279 problems with calculated sizes
2018-07-13 17:54:29 +01:00
Nick Hingston
f658164b40
fix #300 nested array issue
2018-07-12 22:17:17 +01:00
Nick Hingston
7bbb957bea
fix issue with nested addressing
2018-07-06 19:42:04 +01:00
Robert Plummer
efdc14a770
Fix 335 by checking output setting at build time.
...
bump version for release
2018-07-04 16:06:50 -04:00
Nick Hingston
21f655f48e
allow for 2^24 addresses (was 2^23)
2018-07-03 12:05:54 +01:00
Nick Hingston
693a84741d
fix problem with thread.y and z index being incorrect in some hardware
2018-07-02 17:23:03 +01:00
Robert Plummer
4165099c60
fix #319 add rudimentary infinity handling
2018-06-14 10:53:15 -04:00
Robert Plummer
b2df0ab604
fix #316
...
Change `HTMLImageArray` render strategy to `gl.NEAREST`, like all the others
Let `WebGL2FunctionNode` extend `WebGLFunctionNode` and lighten
Remove all the different html pages associated with tests, and just use one file to handle them and use qunit for filtering them
Bump version number
2018-06-12 14:07:41 -04:00