22 Commits

Author SHA1 Message Date
Nick Hingston
b22eb00e8a Merge branch 'develop' into 359-addfunction-params-wrong 2018-09-05 22:33:19 +01:00
Nick Hingston
72056816c4 fix #359 nested addFunction 2018-09-05 22:32:31 +01:00
Nick Hingston
72e65b206e Merge branch 'develop' into 361-multi-dimensional-output-slow 2018-09-05 21:05:13 +01:00
Nick Hingston
30e5ddb37a make splitArray performant and fix test cases 2018-09-05 21:04:23 +01:00
viziionary
88dcbc8acb Merge remote-tracking branch 'upstream/master' into develop 2018-09-03 14:59:21 -05:00
viziionary
a2b9cb00fc Added forgotten unit test 2018-09-02 13:48:12 -05:00
Nick Hingston
d680aded0d fix modulus issue 2018-09-02 17:38:21 +01:00
viziionary
8b1f51ddac Mid progress update, supporting all constant types 2018-09-02 08:31:30 -05:00
viziionary
f5951ccb32 Mid progress update 2018-09-01 08:36:34 -05:00
viziionary
8a893297a8 Unit testing and feature completion 2018-08-30 18:30:37 -05:00
Nick Hingston
ba5f940057 code review comments 2018-08-05 10:03:43 +01:00
Nick Hingston
92612c1c2f fix leaking WegGl contexts 2018-07-30 20:30:31 +01:00
Nick Hingston
98e1bf7688 fix integer division issues on some cards 2018-07-25 18:14:06 +01:00
Nick Hingston
607cc154d8 add test cases 2018-07-23 11:50:43 +01:00
Nick Hingston
da225d3e60 fix #279 problems with calculated sizes 2018-07-13 17:54:29 +01:00
Nick Hingston
f658164b40 fix #300 nested array issue 2018-07-12 22:17:17 +01:00
Nick Hingston
7bbb957bea fix issue with nested addressing 2018-07-06 19:42:04 +01:00
Robert Plummer
efdc14a770 Fix 335 by checking output setting at build time.
bump version for release
2018-07-04 16:06:50 -04:00
Nick Hingston
21f655f48e allow for 2^24 addresses (was 2^23) 2018-07-03 12:05:54 +01:00
Nick Hingston
693a84741d fix problem with thread.y and z index being incorrect in some hardware 2018-07-02 17:23:03 +01:00
Robert Plummer
4165099c60 fix #319 add rudimentary infinity handling 2018-06-14 10:53:15 -04:00
Robert Plummer
b2df0ab604 fix #316
Change `HTMLImageArray` render strategy to `gl.NEAREST`, like all the others
Let `WebGL2FunctionNode` extend `WebGLFunctionNode` and lighten
Remove all the different html pages associated with tests, and just use one file to handle them and use qunit for filtering them
Bump version number
2018-06-12 14:07:41 -04:00