14 Commits

Author SHA1 Message Date
Robert Plummer
2b25c75d70 feat: Dynamic recompiling 2019-05-16 21:39:01 -04:00
Robert Plummer
00ee2ba982 feat: Refactor dimensional values and expose the bitRatio all the way to the function node
fix: Added test suite for arrays and inputs for webgl and webgl2
fix: Rename "floatOutput" feature to "precision".  Values can be "unsigned" or "single"
fix: Add input and Input to typings
fix: Use Int32Array for input.size
2019-04-20 09:59:49 -04:00
Robert Plummer
22046269b6 feat: Added "dev" mode, so we can easily debug
refactored webgl for statements, to be more performant
added unit tests for "for" statements
will do the same for cpu for statements next
fixed some issues in typings file
exposed FunctionNode from standard importer
2019-02-10 12:17:31 -05:00
Robert Plummer
630bd94ead feat: Completely new type checking system, and refined state management 2019-02-04 19:46:55 -05:00
Robert Plummer
8bf362ad9a feat: No failing tests locally, only skipping and passing
Also:
feat: Typescript typings
feat: api cleanup and exports
feat: removal of building for node, only browser
2019-01-29 21:41:21 -05:00
Robert Plummer
920aaf67d9 feat: Massive simplification and refactor for v2 2019-01-26 21:47:26 -05:00
Robert Plummer
bafac7831e feat: Huge rewrite for v2 2019-01-24 22:18:22 -05:00
Robert Plummer
8173ed7f62 fix: Migrating tests and ensuring they act same on all backends 2019-01-19 08:46:42 -05:00
Robert Plummer
8e8ca00123 fix: Add integer handling in loops, and related
Remove debug log, move `module.exports` so classes resolve in ide
2019-01-13 12:15:25 -05:00
Robert Plummer
87e2be5fba feat: Migrating to use gl, bump version number
Not ready yet, but close.  Need build scripts from headless-gl upstream.
2019-01-04 10:29:45 -05:00
Nick Hingston
2450d4cdd4 fix webgl leaks on all test cases 2018-07-30 21:11:56 +01:00
Nick Hingston
35bba9559f dont comvert uin8 & 16 arrays 2018-07-23 11:46:58 +01:00
Nick Hingston
b3000f07c9 use ints for addressing - now supports up to 2^31 2018-07-05 21:07:42 +01:00
Robert Plummer
b2df0ab604 fix #316
Change `HTMLImageArray` render strategy to `gl.NEAREST`, like all the others
Let `WebGL2FunctionNode` extend `WebGLFunctionNode` and lighten
Remove all the different html pages associated with tests, and just use one file to handle them and use qunit for filtering them
Bump version number
2018-06-12 14:07:41 -04:00