89 Commits

Author SHA1 Message Date
David Tittsworth
40a83eccfa Added a fix for a crash when using a pipeline kernel and a constant texture 2021-01-18 08:09:26 -08:00
Robert Plummer
e8202a69ea fix: Mixing var and let/const contexts 2020-05-02 11:50:53 -04:00
Robert Plummer
4d2f27e596 fix: #590 add Kernel.onActivate
- which is called after gpu.js switches kernels based off need
fix: Consistent error message for values that are not defined
fix: Add recompiled kernels to gpu.js kernels property and test
fix: Move texture deleting to within the GLKernel Texture implementation
fix: Add Texture.clear as an abstract method on the base Texture
fix: Bump and build
2020-04-01 08:24:49 -04:00
Robert Plummer
7e62639033 fix: #585 check for inaccurate results for very small kernel
fix: #585 add features.isSpeedTacticSupported and tests
2020-03-30 08:21:09 -04:00
Robert Plummer
61dfe8a46a fix: #572 excessive calls, reuse textures
feat: introduce WebGL._replaceOutputTexture and WebGL._replaceSubOutputTextures to cut down on resource usage
feat: All supportable Math.methods added
fix: Safari not able to render texture arguments
feat: CPU gets a pipeline that acts like GPU with/without immutable
2020-03-22 17:29:26 -04:00
Robert Plummer
a37fe28818 fix: Memory leaks on build if called more than once 2020-03-20 08:27:24 -04:00
Robert Plummer
6df34b3a90 fix: Don't call beforeMutate if immutable and unit test 2020-03-16 08:40:04 -04:00
Robert Plummer
f88d92cc40 feat: Bring back kernel.immutable and kernel.setImmutable() with defaults to false
Along with tests and documentation on which versions are affected.  Sorry for the inconvenience!
feat: Add more advanced-typescript.ts
fix: Alter documentation mentioning v2
fix: Example of fluid.html, to use `immutable`
2020-03-11 07:36:50 -04:00
Robert Plummer
54518beecd fix: Add missing Math.tanh support and test 2020-03-09 05:46:34 -04:00
Robert Plummer
9286f5669d fix: Move argument sanitization to when writing strings only 2020-02-16 15:58:24 -05:00
Robert Plummer
3cc8987d79 fix: Underscore and test, version bump, and code coverage command
ty c8!
2020-02-16 14:38:33 -05:00
Robert Plummer
b69644c17a fix: Use case of CallExpression
in WebGL.astCallExpression
2020-02-11 08:12:45 -05:00
Robert Plummer
db54434166 fix: Modulo performance and simplify tests
fix: Modulo negatives
fix: Modulo accuracy issue on OSX with `integerCorrectionModulo`
fix: Follow naming convention `div_with_int_check` to `divWithIntCheck`
fix: Member expression with function
fix: CPU variable assignment
fix: `gpu.addFunction` needed to be before createKernel and documentation
fix: mandelbulb.html from above .addFunction
2020-01-21 07:37:48 -05:00
Robert Plummer
de98b0102d feat: Finish HTMLCanvas input from PR https://github.com/gpujs/gpu.js/pull/566
fix: #567
fix: #569
fix: #568
fix: #565
fix: #564
2020-01-18 08:42:09 -05:00
Robert Plummer
254b06791f feat: Handle ++ in function-tracer.js
This is in favor of using for loop variable position tracking, which is removed.
feat: Removal of no longer needed `warnVarUsage`
feat: If ternary returns void, use if statement in webgl
fix: Update documentation and clarify variable declarations
  Officially support private functions - WOOHOO!
2020-01-14 07:01:23 -05:00
Robert Plummer
cd0b417c67 fix: #552 remove incorrect texture size checks
fix: texture.renderRawOutput to use existing framebuffer, or make it so it can be deleted
fix: glKernelString to handle the framebuffer from texture.renderRawOutput
fix: WebGLKernelArray.checkSize so display error for all three scenarios
  1. width too big
  2. height too big
  3. width and height too big
2020-01-08 07:13:37 -05:00
Robert Plummer
bdcdf8c98a fix: Remove unneeded file 2020-01-06 13:40:33 -05:00
Robert Plummer
03972cc1fa fix: #553 call gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false); on every texture type and add unit tests
fix: Framebuffer loss after texture is deleted
fix: Split up array and primitive (index.js) types of KernelValues and introduce .setup()
  * This was needed to handle .toArray() from the fix from #553
fix: Performance fix, define texture types in `kernelValue.setup()`, rather than on every `kernelValue.updateValue()`
2020-01-06 13:36:00 -05:00
Robert Plummer
316e35a3a1 fix: #559 (line 16 of kernel-run-shortcut.js)
fix: Slight memory leak, and loss of first kernel when switching kernels
fix: Feed `value.constructor` to `this.onUpdateValueMismatch()` where it was missing
2020-01-02 19:48:13 -05:00
Robert Plummer
78b6e301c4 fix: #556 upgrade acorn, and handle function() {} syntax 2020-01-02 13:03:46 -05:00
Robert Plummer
ef17f8f41d fix: #556 followup fix, not all declared types need to be integers 2020-01-02 12:28:17 -05:00
Robert Plummer
83641519dd fix: Rename Texture.texture.refs to more private Texture.texture._refs
fix: Create framebuffer for internal texture, and not per GPU Texture
fix: Set window.GPU by use of getter, and have no setter
2019-12-27 08:20:00 -05:00
Robert Plummer
a3c930d583 fix: Memory recycling bug, and remove no longer needed renderStrategy
Also cleanup documentation a bit
2019-12-25 09:10:56 -05:00
Robert Plummer
6e2f1dacde feat: Cleanup and bring texture recycling to webgl2, and add unit test 2019-12-22 17:41:29 -05:00
Robert Plummer
d221e974dd fix: Experiment with end to end working strategy and unit tests 2019-12-20 12:28:23 -05:00
Robert Plummer
ed1cd94448 feat: Added features and fixes for the following issues:
...it kind of snowballed from some needs
Fixes #521 - If `tactic` is not set, check precision allowed from WebGL, and automatically change based off needs, otherwise use value from `tactic`.
Fixes #535 - Internally check if texture from argument is the same as output, if so, clone this texture, and then clean it up after the kernel runs.
Fixes #536 - Normalize all declarations to non-destructured, and then parse
Fixes #537 - Change logic
Fixes #538 - Found the GL script that would work, and reduced the methods to use it
Fixes #539 - Found a better way of testing random, and this gives me an error for 1 in 10 runs, acceptable

Some refactoring for less duplicate code and documentation
2019-11-26 10:55:28 -05:00
Robert Plummer
29e2dd25c4 fix: #524 allow for coverage 2019-10-29 10:39:00 -04:00
Robert Plummer
b98798b573 fix: Use uniformly distributed rather than triangle for random
fix: Rename plugin files for better identification
2019-10-18 07:20:03 -04:00
Robert Plummer
ab75103032 feat: Add texture.clone() support and tests
feat: Upgrade gpu-mock.js
fix: Typescript `Texture` definition
fix: Typescript JSON definition
fix: Some internal documentation
fix: Some removal of unused or duplicate code
2019-10-13 16:06:30 -04:00
Robert Plummer
045b470280 fix: Remove unneeded files 2019-10-02 21:36:32 -04:00
Robert Plummer
354c2014ee fix: A few broken unit test for node 2019-09-24 10:38:52 -04:00
Robert Plummer
83cedd89a7 fix: Unit tests for #500, #501, #502, #503, #504
fix: typescript to include video and KernelValues
fix: Duplicate image in unit test
fix: Bump and build
2019-09-24 10:22:16 -04:00
Robert Plummer
75895512e4 fix: dev mode for adding functions
fix: dev mode kernel to be added to GPU.kernels
fix: Array switching with array type is not defined in single precision mode
fix: GPU.destroy when no context is set
2019-08-06 16:14:05 -04:00
Robert Plummer
21b9e3b759 fix: Shorten up kernelRunShortcut
fix: Update typescript definitions
fix: `GPU.createKernel`'s `onRequestFallback` to switch kernels entirely so the fallback doesn't continue to happen over and over
fix: `GPU.createKernel`'s `onRequestFallback` to use `argumentTypes`
fix: Minification
fix: examples to use minification
fix: Fix kernel string to support `Array1D(2|3|4)` and `Array3D(2|3|4)`
fix: `lookupKernelValueType` to as well get type, to make lookup easier for `Texture`s
fix: `Kernel` to properly build `this.kernelArguments` and `this.kernelConstants`
fix: `KernelValue` to get its type from `value.type` if it exists
fix: `@returns` keyword in favor of `@return` in some places
fix: DoxDox documentation issue
fix: Remove old reference to "Automatically-built Documentation", no longer applicable
fix: Bump and build
2019-07-26 14:57:36 -04:00
Robert Plummer
86af54efef fix: Node support for v8+
fix: Move `make` cli command to gulp so it runs in parallel
fix: Add official support for `Array1D(2|3|4)`, `Array2D(2|3|4)`, and `Array3D(2|3|4)` and unit tests
fix: Add offical support for `Array(2)`, `Array(3)`, and `Array(4)` and unit tests
fix: Mandelbulb constant used a constant, so moved to appropriate location
fix: Failing unit test for Safari
fix: When not falling back in HeadlessGL, call `STACKGL_resize_drawingbuffer`
fix: Remove `xyz` variable from glsl
fix: Add `uniform4fv` and `uniform4iv` to WebGL implementation
fix: Check for kernel settings `constantTypes` and `argumentTypes`
fix: Inherit type from kernel in KernelValue constructors
fix: Add some typescript details for `GPUVariableType`, `IKernelSettings`, and `ITypesList`
fix: Add support for 4d array in `utils.getMemoryOptimizedFloatTextureSize` for the special use case of `Array3D(2|3|4)`
fix: Add `utils.flatten4dArrayTo` for the special use case of `Array3D(2|3|4)`
fix: Add support for 4d array in `utils.flattenTo`
fix: Bump and build
2019-07-24 12:56:05 -04:00
Robert Plummer
5605504d92 fix: Upgrade gpu-mock.js to latest 100% code coverage tested
fix: Added tests for building kernels with "dev" mode
feat: Added a `.toArray()` method on `Input`, for usage with "dev" mode
fix: `Input.size` to reflect exactly what was sent in, rather than make up dimensions that aren't there
fix: `KernelArgument.dimensions` to fill in missing dimensions from size
fix: Only safe declarations when using a literal
2019-07-11 13:18:33 -04:00
Robert Plummer
82832902cc fix: Move jellyfish images to actual files
fix: added `warnVarUsage` and `Dealing With Transpilation`
fix: Test dynamic arguments and provide some fixes for
fix: Dynamic arguments for `CPUFunctionNode`
fix: Dynamic arguments for `WebGLKernelValueDynamicHTMLImage`, `WebGLKernelValueDynamicNumberTexture`, `WebGLKernelValueDynamicSingleInput`, `WebGL2KernelValueDynamicHTMLImage`, `WebGL2KernelValueDynamicNumberTexture`, and `WebGL2KernelValueDynamicSingleInput`
fix: `onRequestFallback` settings in `createKernel` and `createKernel` inclusion of `loopMaxIterations`, `dynamicOutput`, and `dynamicArgument` in settings for when switching kernels
fix: `WebGL2Kernel` and `HeadlessGLKernel` typescript definition extensions
2019-07-05 11:03:25 -04:00
Robert Plummer
8aac6ab2e2 fix: Failing unit test 2019-06-29 10:11:29 -04:00
Robert Plummer
e9bdc31a18 fix: Examples file reference
fix: move `GLKernel.fixIntegerDivisionAccuracy` to `Kernel.fixIntegerDivisionAccuracy` as it has to do with typing
fix: FunctionTracer 'ConditionalExpression' needed `ast.test`
test: Add test for FunctionTracer 'ConditionalExpression' `ast.test` usage
fix: division type handling with `Kernel.fixIntegerDivisionAccuracy` true
test: Add test for division handling with and without `Kernel.fixIntegerDivisionAccuracy` true
2019-06-29 10:07:29 -04:00
Robert Plummer
1c820a7724 fix: Deep types and tests to lookup arguments BEFORE return types
fix: Error messages when on single line
fix: Bump and build
2019-06-24 21:11:20 -04:00
Robert Plummer
914bae02ea fix: #483 Handle and test Int32Array, Int16Array, and Int8Array transfer types
feat: Allow for arrow functions as kernels
fix: Deep types where the argument contains a function call, and test
fix: Only set argument type if it isn't already set
fix: Bump version and build
fix: Add Sponsorship from browser-stack
2019-06-20 10:11:12 -04:00
Robert Plummer
7bcfbed234 feat: Pre type check with FunctionTracer
feat: Add cat demo
feat: Type check even on CPU
fix: ArrayTexture support as arguments for internal arrays
fix: Typo from "Interger" to "Integer"
feat: Bump and build version number
2019-06-17 18:00:36 -04:00
Robert Plummer
27f4efb8d9 fix: Proper kernel.toString() unit tests (good grief, so many!) for CPU and GPU
feat: `switch` statements
feat: `kernel.toString()` has as well `.getPixels()`
fix: Proper fallback when arguments or constants are not supported
fix: Removal of infamous `|| 'Number'` for argument types and return types
fix: detect circlical logic in `FunctionBuilder.lookupReturnType()` and tests
fix: Allow subKernels to get their type detected as well
fix: `FunctionNode`'s `typeLookupMap` didn't have 'Float' or 'Integer'
feat: Turn off context checking in kernel, via `{ checkContext: false }`, used for `kernel.toString()`
fix: `GPU.upgradeDeprecatedCreateKernelSettings` to have a default return value
fix: Typings
fix: `kernelRunShortcut()` to better switch kernel when replacing
feat: It order to flatten methods, for `kernel.toString()` `utils.flattenFunctionToString()` and light unit testing of it
fix: Added sinon for testing
fix: Bump gl-wiretap
2019-06-03 19:32:21 -04:00
Robert Plummer
67300c302e fix: Use a loop rather than a map to save on a single function declaration
fix: Add a test for `utils.getKernelTextureSize` newly renamed
fix: WebGL2 to use preferred `gl.texStorage2D()` where possible
Also, found an issue with "Array(3)", and it turns out, I need to use `gl.RGBA32F` there
2019-05-23 14:25:47 -04:00
Robert Plummer
20a9ed54c7 fix: #370 provide means of handling textures form CPU
fix: Add `Kernel.features.channelCount` to each kernel, and unit test
fix: Was curios for code relating to https://github.com/gpujs/gpu.js/wiki/Quick-Concepts and so added a unit tests for matrix-multiply-precision.js
2019-05-22 16:00:03 -04:00
Robert Plummer
aca274198d feat: Added dynamicOutput && dynamicArguments as official settings
fix: Some documentation was out of date with the new features, so fixed
2019-05-20 18:54:12 -04:00
Robert Plummer
2b45882c58 feat: Raw output
feat: Consolidate subKernels rendering code as part of the renderStrategy
fix: remove tabs, replace with spaces
fix: make FunctionBuilder.fromKernel typing static
fix: Add missing FunctionBuilder.getPrototypeString definition
fix: Move building logic to kernelRunShortcut as well as exec method
2019-05-17 18:42:35 -04:00
Robert Plummer
2b25c75d70 feat: Dynamic recompiling 2019-05-16 21:39:01 -04:00
Robert Plummer
63abb92ec5 fix: Broken test 2019-05-13 06:16:58 -04:00
Robert Plummer
0735a56f86 fix: Define uploadValue in constructor, and reuse
fix: toString handling, greatly simplified
fix: Upgrade tests for toString
fix: Add boolean to typeings
fix: Move gl-kernel.js to new location
feat: Add strictIntegers as option for Kernel and docs
2019-05-12 14:36:57 -04:00