fix: Rename `WebGLKernel._formatArrayTransfer()` to `WebGLKernel.formatArrayTransfer()` because it is used in more than just this class
fix: Add `HeadlessGL.features.isTextureFloat`
fix: Add `HeadlessGL.getIsTextureFloat()`
fix: Add operation to delete `HeadlessGLKernel.extensions.WEBGL_draw_buffers`
fix: Remove `assert.throws` from Issue #91 test
fix: Add "features/float-output-textures.js" back to all.html test
fix: Bump version number and build
Change `HTMLImageArray` render strategy to `gl.NEAREST`, like all the others
Let `WebGL2FunctionNode` extend `WebGLFunctionNode` and lighten
Remove all the different html pages associated with tests, and just use one file to handle them and use qunit for filtering them
Bump version number