feat: Consolidate subKernels rendering code as part of the renderStrategy
fix: remove tabs, replace with spaces
fix: make FunctionBuilder.fromKernel typing static
fix: Add missing FunctionBuilder.getPrototypeString definition
fix: Move building logic to kernelRunShortcut as well as exec method
fix: Added test suite for arrays and inputs for webgl and webgl2
fix: Rename "floatOutput" feature to "precision". Values can be "unsigned" or "single"
fix: Add input and Input to typings
fix: Use Int32Array for input.size
fix: Float handling
feat: added `optimizeFloatMemory` to better exemplify what it does and replace `floatTextures` and its voodoo in webgl2
feat: end to end strong type detection
Note: added a bunch of TODO's this is just a good resting point.