fix: Added test suite for arrays and inputs for webgl and webgl2
fix: Rename "floatOutput" feature to "precision". Values can be "unsigned" or "single"
fix: Add input and Input to typings
fix: Use Int32Array for input.size
fix: Float handling
feat: added `optimizeFloatMemory` to better exemplify what it does and replace `floatTextures` and its voodoo in webgl2
feat: end to end strong type detection
Note: added a bunch of TODO's this is just a good resting point.
refactored webgl for statements, to be more performant
added unit tests for "for" statements
will do the same for cpu for statements next
fixed some issues in typings file
exposed FunctionNode from standard importer