3 Commits

Author SHA1 Message Date
Robert Plummer
03972cc1fa fix: #553 call gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false); on every texture type and add unit tests
fix: Framebuffer loss after texture is deleted
fix: Split up array and primitive (index.js) types of KernelValues and introduce .setup()
  * This was needed to handle .toArray() from the fix from #553
fix: Performance fix, define texture types in `kernelValue.setup()`, rather than on every `kernelValue.updateValue()`
2020-01-06 13:36:00 -05:00
Robert Plummer
354c2014ee fix: A few broken unit test for node 2019-09-24 10:38:52 -04:00
Robert Plummer
2b25c75d70 feat: Dynamic recompiling 2019-05-16 21:39:01 -04:00