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30 lines
655 B
JavaScript
30 lines
655 B
JavaScript
const React = require("react");
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const GL = require("gl-react");
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const shaders = GL.Shaders.create({
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saturation: {
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frag: `
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precision highp float;
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varying vec2 uv;
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uniform sampler2D image;
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uniform float factor;
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void main () {
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vec4 c = texture2D(image, uv);
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// Algorithm from Chapter 16 of OpenGL Shading Language
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const vec3 W = vec3(0.2125, 0.7154, 0.0721);
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gl_FragColor = vec4(mix(vec3(dot(c.rgb, W)), c.rgb, factor), c.a);
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}
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`
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}
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});
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module.exports = GL.createComponent(
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({ factor, image, ...rest }) =>
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<GL.View
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{...rest}
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shader={shaders.saturation}
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uniforms={{ factor, image }}
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/>,
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{ displayName: "Saturation" });
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