gl-react/Examples/Simple/Saturation.js

30 lines
655 B
JavaScript

const React = require("react");
const GL = require("gl-react");
const shaders = GL.Shaders.create({
saturation: {
frag: `
precision highp float;
varying vec2 uv;
uniform sampler2D image;
uniform float factor;
void main () {
vec4 c = texture2D(image, uv);
// Algorithm from Chapter 16 of OpenGL Shading Language
const vec3 W = vec3(0.2125, 0.7154, 0.0721);
gl_FragColor = vec4(mix(vec3(dot(c.rgb, W)), c.rgb, factor), c.a);
}
`
}
});
module.exports = GL.createComponent(
({ factor, image, ...rest }) =>
<GL.View
{...rest}
shader={shaders.saturation}
uniforms={{ factor, image }}
/>,
{ displayName: "Saturation" });