Gaëtan Renaudeau 511e78a0cf wip on refactoring without using gl-fbo & gl-texture2d
some tests still don't pass, got to fix all cases.
however, it's a first step toward better controls of gl calls (and less complexity of that)
the RN impl is a bit more supported to match Exponent implemented subset
2016-12-27 20:37:33 +01:00

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{
"name": "gl-react-dom",
"version": "3.0.0-alpha1",
"license": "MIT",
"author": "Gaëtan Renaudeau <renaudeau.gaetan@gmail.com>",
"description": "DOM implementation of gl-react, an universal React library to write and compose WebGL shaders",
"keywords": [
"gl-react",
"gl",
"opengl",
"react",
"react-dom",
"react-component"
],
"main": "lib/index.js",
"files": [
"src",
"lib",
".flowconfig",
"README.md",
"LICENSE",
"gl-react-dom.js"
],
"browserify-shim": {
"gl-react": "global:GL",
"react": "global:React"
},
"peerDependencies": {
"react": "*",
"gl-react": "*"
},
"dependencies": {
"invariant": "^2.2.1"
}
}