gl-react/packages/gl-react-native/src/ImageSourceTextureLoader.js

74 lines
2.0 KiB
JavaScript

//@flow
import { TextureLoader } from "gl-react";
import type { DisposablePromise } from "gl-react/lib/helpers/disposable";
type ImageSource = Object | "number";
type ImageSourceHash = string | number;
type Asset = { texture: WebGLTexture, width: number, height: number };
function imageSourceHash(imageSource: ImageSource): ImageSourceHash {
if (typeof imageSource === "number") return imageSource;
const { uri } = imageSource;
if (!uri) {
throw new Error(
"GLImages: unsupported imageSource: {uri} needs to be defined"
);
}
return uri;
}
export default class ImageSourceTextureLoader extends TextureLoader<
ImageSource
> {
loads: Map<*, DisposablePromise<WebGLTexture>> = new Map();
textureAssets: Map<*, Asset> = new Map();
dispose() {
this.loads.forEach(d => {
d.dispose();
});
this.loads.clear();
const { gl } = this;
const rngl = gl.getExtension("RN");
this.textureAssets.forEach(({ texture }) => {
rngl.unloadTexture(texture);
});
this.textureAssets.clear();
}
canLoad(input: any) {
return (
typeof input === "number" ||
(input && typeof input === "object" && typeof input.uri === "string")
);
}
load(imageSource: ImageSource): DisposablePromise<*> {
const hash = imageSourceHash(imageSource);
const load = this.loads.get(hash);
if (load) return load;
let ignored = false;
let dispose = () => {
ignored = true;
};
const promise = this.gl
.getExtension("RN")
.loadTexture({ yflip: true, image: imageSource })
.then(data => {
this.textureAssets.set(hash, data);
return data.texture;
});
const d = { dispose, promise };
this.loads.set(hash, d);
return d;
}
get(imageSource: ImageSource) {
const asset = this.textureAssets.get(imageSourceHash(imageSource));
return asset && asset.texture;
}
getSize(imageSource: ImageSource) {
const asset = this.textureAssets.get(imageSourceHash(imageSource));
if (!asset) return;
return [asset.width, asset.height];
}
}