gl-react/Examples/Simple/Saturation.js
2015-08-20 23:35:34 +02:00

35 lines
745 B
JavaScript

const React = require("react");
const GL = require("gl-react");
const shaders = GL.Shaders.create({
saturation: {
frag: `
precision highp float;
varying vec2 uv;
uniform sampler2D image;
uniform float factor;
void main () {
vec4 c = texture2D(image, uv);
// Algorithm from Chapter 16 of OpenGL Shading Language
const vec3 W = vec3(0.2125, 0.7154, 0.0721);
gl_FragColor = vec4(mix(vec3(dot(c.rgb, W)), c.rgb, factor), c.a);
}
`
}
});
class Saturation extends React.Component {
render () {
const { width, height, factor, image } = this.props;
return <GL.View
shader={shaders.saturation}
width={width}
height={height}
uniforms={{ factor, image }}
/>;
}
}
module.exports = Saturation;