#ifndef __GLASSETS_H__ #define __GLASSETS_H__ typedef struct _GLAsset { void *data; void *lazyFlippedData; int width; int height; } GLAsset; #ifdef __cplusplus extern "C" { #endif void GLImagesSet(int glAssetId, void *data, int width, int height); GLAsset* GLImagesGet(int glAssetId); #ifdef __cplusplus } #endif #endif