13 Commits

Author SHA1 Message Date
Gaëtan Renaudeau
d40a122313 rollback hidden visibility of content to ensure it is not visible through a non opaque canvas 2015-09-21 21:24:24 +02:00
Gaëtan Renaudeau
c7a937c71f Fixes #11 and #13 2015-09-18 13:40:42 +02:00
Gaëtan Renaudeau
ef5099bf4f update from latest core 2015-09-08 18:18:04 +02:00
Gaëtan Renaudeau
8398ea6768 Implement 'preload' props for #3 2015-09-08 15:58:05 +02:00
Gaëtan Renaudeau
d02953c6fb Implement new renderVcontent signature 2015-09-07 11:53:20 +02:00
Gaëtan Renaudeau
9a7a66e5d8 Rename GL.Target[uniform] to GL.Uniform[name] 2015-09-07 11:08:43 +02:00
Gaëtan Renaudeau
7ef0b85c28 improve the Blur example with drag & polish lib 2015-08-26 11:24:15 +02:00
Gaëtan Renaudeau
84a67a3455 externalize gl-react-core 2015-08-25 16:06:00 +02:00
Gaëtan Renaudeau
aab7c00628 Add GL.Component to allow nested effects 2015-08-24 22:26:08 +02:00
Gaëtan Renaudeau
98f51c142d progress on impl of GLCanvas 2015-08-24 19:02:35 +02:00
Gaëtan Renaudeau
39e2fb7c49 rename 'passes' to 'data' with a object tree structure 2015-08-24 14:32:00 +02:00
Gaëtan Renaudeau
85c030e36c WIP implementing #1 2015-08-24 13:40:21 +02:00
Gaëtan Renaudeau
153f52dc7c initial version 2015-08-19 20:25:49 +02:00