Gaëtan Renaudeau
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d40a122313
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rollback hidden visibility of content to ensure it is not visible through a non opaque canvas
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2015-09-21 21:24:24 +02:00 |
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Gaëtan Renaudeau
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c7a937c71f
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Fixes #11 and #13
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2015-09-18 13:40:42 +02:00 |
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Gaëtan Renaudeau
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ef5099bf4f
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update from latest core
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2015-09-08 18:18:04 +02:00 |
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Gaëtan Renaudeau
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8398ea6768
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Implement 'preload' props for #3
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2015-09-08 15:58:05 +02:00 |
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Gaëtan Renaudeau
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d02953c6fb
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Implement new renderVcontent signature
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2015-09-07 11:53:20 +02:00 |
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Gaëtan Renaudeau
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9a7a66e5d8
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Rename GL.Target[uniform] to GL.Uniform[name]
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2015-09-07 11:08:43 +02:00 |
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Gaëtan Renaudeau
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7ef0b85c28
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improve the Blur example with drag & polish lib
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2015-08-26 11:24:15 +02:00 |
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Gaëtan Renaudeau
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84a67a3455
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externalize gl-react-core
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2015-08-25 16:06:00 +02:00 |
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Gaëtan Renaudeau
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aab7c00628
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Add GL.Component to allow nested effects
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2015-08-24 22:26:08 +02:00 |
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Gaëtan Renaudeau
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98f51c142d
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progress on impl of GLCanvas
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2015-08-24 19:02:35 +02:00 |
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Gaëtan Renaudeau
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39e2fb7c49
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rename 'passes' to 'data' with a object tree structure
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2015-08-24 14:32:00 +02:00 |
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Gaëtan Renaudeau
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85c030e36c
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WIP implementing #1
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2015-08-24 13:40:21 +02:00 |
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Gaëtan Renaudeau
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153f52dc7c
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initial version
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2015-08-19 20:25:49 +02:00 |
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