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stopped using WeakMap<WebGLTexture,*> for FF. fixes https://github.com/gre/gl-react/issues/89
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@ -750,7 +750,7 @@ export default class Node extends Component {
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providedUniforms.push(k);
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}
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}
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const textureUnits: WeakMap<WebGLTexture, number> = new WeakMap();
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const textureUnits: Map<WebGLTexture, number> = new Map();
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const prepareTexture = (
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initialObj: mixed,
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