diff --git a/Examples/Tests/layer.frag b/Examples/Tests/layer.frag index ba35edf..279e6d1 100644 --- a/Examples/Tests/layer.frag +++ b/Examples/Tests/layer.frag @@ -7,5 +7,5 @@ uniform sampler2D t2; void main () { vec4 c1 = texture2D(t1, uv); vec4 c2 = texture2D(t2, uv); - gl_FragColor = vec4(mix(c1.rgb, c2.rgb, c2.a), 1.0); + gl_FragColor = vec4(mix(c1.rgb, c2.rgb, c2.a), c1.a + c2.a); }