* d3-geo/azimuthal#geoGnomonic
* bin
* ribbon, contour
* voronoi
* drag
* dsv
* a batch of api
* api
* force
* geo
* color
* diverging
* linear
* more scales
* time
* Fixing broken links in docs (#3661)
* symlog_constant
* fix voronoi links
* more link fixes
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Co-authored-by: Toph Tucker <tophtucker@gmail.com>
Co-authored-by: Mike Bostock <mbostock@gmail.com>
* checkpoint vitepress docs
* edits
* edits
* hero drop shadow
* d3-array edits
* resolve d3
* split d3-array
* move d3-array stuff around
* d3-array is collapsed: true
* italicize parameter names
* searching edits
* update dependencies
* d3-array edits
* array edits
* array edits
* array edits
* array edits
* array edits
* move files
* array edits
* array edits
* array edits
* getting started edits
* modules page
* array edits
* more structure
* live example
* dsv edits
* fetch edits
* dsv edits
* random edits
* time format edits
* time edits
* time edits
* modules edits
* color edits
* color edits
* interpolate edits
* scale-chromatic edits
* selection edits
* break up d3-interpolate
* scale edits
* time scale edits
* scale edits
* scale edits
* band edits
* band edits
* more descriptive titles
* band and point edits
* sequential edits
* diverging edits
* quantize edits
* quantile edits
* threshold edits
* doc edits
* fix titles
* sequential edits
* axis edits
* axis edits
* axis edits
* shape edits
* shape edits
* dark mode chart
* dark mode chart
* curve edits
* interpolate edits
* line edits
* link edits
* radial edits
* pie edits
* symbol edits
* stack edits
* stack examples
* path edits
* polygon edits
* quadtree edits
* random examples
* ease edits
* ease edits
* ease edits
* timer edits
* delaunay edits
* quadtree find example
* voronoi edits
* dispatch edits
* contour edits
* chord edits
* chord edits
* fix find highlight
* quadtree animation
* transition edits
* transition edits
* transition edits
* zoom edits
* drag edits
* brush edits
* force edits
* voronoi neighbors example
* hierarchy edits
* api edits
* community edits
* getting started edits
* geo edits
* Add short "D3 in React" section (#3659)
* Add short "D3 in React" section
I know you removed the TODO but I was already trying to fill it in! I think just making the distinction of modules that touch the DOM and those that don't was super clarifying for me personally when I figured that out. And I always forget the most basic ref pattern (and still might've messed it up here). I don't think we should get into updating or interactivity or whatever, but I think just this much goes a long way toward demystifying (and showing just the most basic best practices).
* forgot i made data generic, rm reference to normal distribution
* useEffect cleans up after itself
Co-authored-by: Mike Bostock <mbostock@gmail.com>
* Update getting-started.md
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Co-authored-by: Mike Bostock <mbostock@gmail.com>
* build fixes
* index edits
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Co-authored-by: Toph Tucker <tophtucker@gmail.com>