Removing console.image scale. It doesn't make any sense because you can't scale a background image (to my knowledge)

This commit is contained in:
Adrian Cooney 2013-06-30 15:21:01 +01:00
parent a934fc9edb
commit 3c43255d03

View File

@ -31,12 +31,11 @@
* @param {int} scale Scale factor on the image
* @return {null}
*/
console.image = function(url, scale) {
scale = scale || 1;
console.image = function(url) {
var img = new Image();
img.onload = function() {
var dim = getBox(this.width * scale, this.height * scale);
var dim = getBox(this.width, this.height);
console.log("%c" + dim.string, dim.style + "background: url(" + url + "); color: transparent;");
};
@ -49,7 +48,7 @@
* @param {HTMLCanvasElement} canvas The canvas element
* @return {null}
*/
console.snapshot = function(canvas) {
console.snapshot = function(canvas, scale) {
console.image(canvas.toDataURL());
};
})(console);