claygl/example/skydome.html
pissang 6edabb3834 refact: use modern tools.
TypeScript, Prettier
2022-04-21 21:09:40 +08:00

50 lines
1.3 KiB
HTML

<html>
<head>
<meta charset="utf-8" />
<script src="../dist/claygl.js"></script>
</head>
<body>
<canvas id="main"></canvas>
<script type="text/javascript">
var Shader = clay.Shader;
var renderer = new clay.Renderer({
canvas: document.getElementById('main')
});
var scene = new clay.Scene();
var camera = new clay.camera.Perspective({
aspect: renderer.getViewportAspect(),
far: 500
});
renderer.resize(window.innerWidth, window.innerHeight);
camera.position.set(0, 1, 2);
var texture = new clay.Texture2D({
flipY: false
});
// Sky texture
// http://www.hdri-hub.com/hdrishop/freesamples/freehdri/item/113-hdr-111-parking-space-free
texture.load('assets/textures/Parking_Lot_Bg.jpg');
var skydome = new clay.plugin.Skydome({
scene: scene
});
skydome.setEnvironmentMap(texture);
var control = new clay.plugin.OrbitControl({
target: camera,
domElement: renderer.canvas,
sensitivity: 0.4
});
var timeline = new clay.Timeline();
timeline.start();
timeline.on('frame', function (deltaTime) {
control.update(deltaTime);
renderer.render(scene, camera);
});
</script>
</body>
</html>