claygl/typescript/texture/TextureCube.d.ts

69 lines
1.8 KiB
TypeScript

///<reference path="../Texture.d.ts" />
declare module qtek {
export module texture {
interface ITextureCubeImages {
px: HTMLElement;
py: HTMLElement;
pz: HTMLElement;
nx: HTMLElement;
ny: HTMLElement;
nz: HTMLElement;
}
interface ITextureCubePixels {
px: ArrayBufferView;
py: ArrayBufferView;
pz: ArrayBufferView;
nx: ArrayBufferView;
ny: ArrayBufferView;
nz: ArrayBufferView;
}
interface ITextureCubeImageSrc {
px: string;
py: string;
pz: string;
nx: string;
ny: string;
nz: string;
}
interface ITextureCubeOption extends ITextureOption {
image?: ITextureCubeImages;
pixels?: ITextureCubePixels
}
export class TextureCube extends Texture {
constructor(option?: ITextureCubeOption);
image: ITextureCubeImages;
pixels: ITextureCubePixels;
update(gl: WebGLRenderingContext): void;
generateMipmap(gl: WebGLRenderingContext): void;
isPowerOfTwo(): boolean;
isRenderable(): boolean;
bind(gl): boolean;
unbind(gl): boolean;
load(imageList: ITextureCubeImageSrc): void;
once(name: "success", handler: Function, context?: any): void;
success(handler: Function, context?: any): void;
once(name: "error", handler: Function, context?: any): void;
error(handler: Function, context?: any): void;
once(name: string, handler: Function, context?: any): void;
}
}
}