Yi Shen 0030d7db95
Switch to WebGL 2.0 (#136)
* wip: upgrade to webgl2

* update shaders to version 300

* fix index for texture must be constant in webgl 2

* remove npot

* fix naming conflicts of using texture previously

* fix wrong internal format in float textures.

* fix depth texture format

* fix texture enabled define

* fix instancing

* fix some cases

* fix some case use extension

* fix frag depth

* tweak

* generate mimap for NPOT texture

* remove debugger code

* fix alchemyao case

* fix ssr case

* not generate mipmap in compositor by default.
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