mirror of
https://github.com/pissang/claygl.git
synced 2026-01-18 16:22:29 +00:00
194 lines
5.8 KiB
HTML
194 lines
5.8 KiB
HTML
<!DOCTYPE html>
|
|
<html>
|
|
<head>
|
|
<meta charset="utf-8" />
|
|
<meta name="apple-mobile-web-app-capable" content="yes" />
|
|
<meta
|
|
name="viewport"
|
|
content="width=device-width,initial-scale=1, maximum-scale=1, minimum-scale=1, user-scalable=no"
|
|
/>
|
|
<script type="text/javascript" src="lib/require.js"></script>
|
|
<script type="text/javascript" src="lib/stats.js"></script>
|
|
</head>
|
|
<body>
|
|
<style>
|
|
body {
|
|
margin: 0px;
|
|
background-color: #20242b;
|
|
overflow: hidden;
|
|
}
|
|
#viewport {
|
|
position: absolute;
|
|
width: 100%;
|
|
height: 100%;
|
|
left: 0;
|
|
top: 0;
|
|
}
|
|
</style>
|
|
<div id="viewport">
|
|
<canvas id="main"></canvas>
|
|
</div>
|
|
<div id="time" style="position: absolute; left: 10px; top: 10px; color: white"></div>
|
|
<script type="text/javascript">
|
|
require(['../dist/claygl', 'lib/webvr-polyfill'], function (clay) {
|
|
var Material = clay.Material;
|
|
var Mesh = clay.Mesh;
|
|
var Cube = clay.geometry.Cube;
|
|
var meshUtil = clay.util.mesh;
|
|
var timeline = new clay.Timeline();
|
|
|
|
timeline.start();
|
|
|
|
var main = document.getElementById('main');
|
|
var viewport = document.getElementById('viewport');
|
|
var renderer = new clay.Renderer({
|
|
canvas: main
|
|
});
|
|
var scene = new clay.Scene();
|
|
var camera = new clay.camera.Perspective({
|
|
aspect: renderer.getViewportAspect(),
|
|
far: 500
|
|
});
|
|
var stereoCamera = new clay.vr.StereoCamera();
|
|
var distorter = new clay.vr.CardboardDistorter();
|
|
|
|
var cube = new Cube();
|
|
cube.generateTangents();
|
|
var shader = clay.shader.library.get('clay.standard');
|
|
var material = new Material({
|
|
shader: shader
|
|
});
|
|
material.set('glossiness', 0.4);
|
|
var diffuse = new clay.Texture2D();
|
|
diffuse.load('assets/textures/crate.gif');
|
|
var normal = new clay.Texture2D();
|
|
normal.load('assets/textures/normal_map.jpg');
|
|
material.set('diffuseMap', diffuse);
|
|
material.set('normalMap', normal);
|
|
|
|
var root = new clay.Node();
|
|
scene.add(root);
|
|
var cubeMesh = new Mesh({
|
|
geometry: cube,
|
|
material: material
|
|
});
|
|
for (var i = 0; i < 10; i++) {
|
|
for (var j = 0; j < 10; j++) {
|
|
for (var k = 0; k < 10; k++) {
|
|
var mesh = new clay.Mesh({
|
|
geometry: cube,
|
|
material: material
|
|
});
|
|
mesh.position.set(
|
|
50 - Math.random() * 100,
|
|
50 - Math.random() * 100,
|
|
50 - Math.random() * 100
|
|
);
|
|
mesh.scale.set(1, 1, 1);
|
|
root.add(mesh);
|
|
}
|
|
}
|
|
}
|
|
var light = new clay.light.Point({
|
|
range: 200
|
|
});
|
|
scene.add(light);
|
|
scene.add(
|
|
new clay.light.Ambient({
|
|
intensity: 0.4
|
|
})
|
|
);
|
|
|
|
camera.position.set(0, 0, 10);
|
|
|
|
if (navigator.getVRDisplays) {
|
|
navigator
|
|
.getVRDisplays()
|
|
.then(function (displays) {
|
|
if (displays.length > 0) {
|
|
var vrDisplay = displays[0];
|
|
vrDisplay
|
|
.requestPresent({
|
|
// source: renderer.canvas
|
|
})
|
|
.then(function () {
|
|
start(vrDisplay);
|
|
})
|
|
.catch(function () {
|
|
console.error('VRDisplay is not capable of presenting');
|
|
|
|
start();
|
|
});
|
|
}
|
|
})
|
|
.catch(function () {
|
|
console.error('VRDisplay is not capable of presenting');
|
|
|
|
start();
|
|
});
|
|
} else {
|
|
start();
|
|
}
|
|
|
|
var framebuffer = new clay.FrameBuffer();
|
|
var sourceTexture = new clay.Texture2D();
|
|
framebuffer.attach(sourceTexture);
|
|
|
|
var debugPass = new clay.compositor.Pass({
|
|
fragment: clay.Shader.source('clay.compositor.output')
|
|
});
|
|
debugPass.setUniform('texture', sourceTexture);
|
|
function start(vrDisplay) {
|
|
if (vrDisplay) {
|
|
distorter.updateFromVRDisplay(vrDisplay);
|
|
}
|
|
|
|
timeline.on('frame', function (deltaTime) {
|
|
var start = new Date().getTime();
|
|
|
|
if (vrDisplay) {
|
|
stereoCamera.updateFromVRDisplay(vrDisplay);
|
|
} else {
|
|
camera.aspect = renderer.getWidth() / renderer.getHeight();
|
|
camera.update();
|
|
stereoCamera.updateFromCamera(camera);
|
|
}
|
|
|
|
framebuffer.bind(renderer);
|
|
|
|
renderer.clearBit = null;
|
|
|
|
renderer.gl.clear(renderer.gl.DEPTH_BUFFER_BIT | renderer.gl.COLOR_BUFFER_BIT);
|
|
renderer.setViewport(0, 0, renderer.getWidth() / 2, renderer.getHeight());
|
|
renderer.render(scene, stereoCamera.getLeftCamera());
|
|
|
|
renderer.setViewport(
|
|
renderer.getWidth() / 2,
|
|
0,
|
|
renderer.getWidth() / 2,
|
|
renderer.getHeight()
|
|
);
|
|
renderer.render(scene, stereoCamera.getRightCamera());
|
|
|
|
framebuffer.unbind(renderer);
|
|
|
|
distorter.render(renderer, sourceTexture);
|
|
// debugPass.render(renderer);
|
|
});
|
|
}
|
|
|
|
function resize() {
|
|
renderer.resize(viewport.offsetWidth, viewport.offsetHeight);
|
|
sourceTexture.width = renderer.getWidth() * renderer.getPixelRatio();
|
|
sourceTexture.height = renderer.getHeight() * renderer.getPixelRatio();
|
|
sourceTexture.dirty();
|
|
}
|
|
|
|
window.addEventListener('resize', resize);
|
|
|
|
resize();
|
|
});
|
|
</script>
|
|
</body>
|
|
</html>
|