Yi Shen 0030d7db95
Switch to WebGL 2.0 (#136)
* wip: upgrade to webgl2

* update shaders to version 300

* fix index for texture must be constant in webgl 2

* remove npot

* fix naming conflicts of using texture previously

* fix wrong internal format in float textures.

* fix depth texture format

* fix texture enabled define

* fix instancing

* fix some cases

* fix some case use extension

* fix frag depth

* tweak

* generate mimap for NPOT texture

* remove debugger code

* fix alchemyao case

* fix ssr case

* not generate mipmap in compositor by default.
2023-02-15 22:09:08 +08:00
..
2022-04-21 21:09:40 +08:00
2019-03-10 22:23:59 +08:00
2017-10-27 14:32:25 +08:00