claygl/typescript/Camera.d.ts
2018-02-03 20:58:14 +08:00

27 lines
630 B
TypeScript

import { Node, INodeOption } from './Node';
import { Vector2 } from './math/Vector2';
import { Ray } from './math/Ray';
import { Matrix4 } from './math/Matrix4';
import { Frustum } from './math/Frustum';
import { BoundingBox } from './math/BoundingBox';
export interface ICameraOption extends INodeOption {}
export class Camera extends Node {
constructor(option?: ICameraOption);
projectionMatrix: Matrix4;
invProjectionMatrix: Matrix4;
viewMatrix: Matrix4;
frustum: Frustum;
sceneBoundingBoxLastFrame: BoundingBox;
updateProjectionMatrix(): void;
castRay(ndc: Vector2, out?: Ray): Ray;
}