claygl/example/ssr4.html
2018-02-24 11:38:03 +08:00

139 lines
5.4 KiB
HTML

<html>
<head>
<meta charset="utf-8">
<script type="text/javascript" src="lib/require.js"></script>
<script type="text/javascript" src="lib/stats.js"></script>
<script type="text/javascript" src="lib/dat.gui.js"></script>
</head>
<body style="margin:0px;">
<style>
#main {
background: #000;
}
</style>
<canvas id="main"></canvas>
<script type="text/javascript">
require(['../dist/claygl', 'js/SSRPass'], function(clay, SSRPass) {
var config = {
maxIteration: 32,
maxBinarySearchIteration: 5,
maxRayDistance: 10,
pixelStride: 16,
pixelStrideZCutoff: 50,
screenEdgeFadeStart: 0.9,
eyeFadeStart: 0.8,
eyeFadeEnd: 1,
glossiness: 1,
minGlossiness: 0.1,
zThicknessThreshold: 0.1
};
var renderer = new clay.Renderer({
canvas: document.getElementById('main'),
devicePixelRatio: 1.0
});
var camera = new clay.camera.Perspective({
aspect: renderer.getViewportAspect()
});
camera.position.set(0, 4, 4);
camera.lookAt(clay.Vector3.ZERO);
var gBuffer = new clay.deferred.GBuffer();
var ssrPass = new SSRPass({
gBuffer: gBuffer
});
var frameBuffer = new clay.FrameBuffer();
var colorTex = new clay.Texture2D();
var timeline = new clay.Timeline();
timeline.start();
var camera = new clay.camera.Perspective({
aspect: renderer.getViewportAspect(),
far: 100
});
camera.position.set(2, 2, 2);
camera.lookAt(clay.Vector3.ZERO);
var control = new clay.plugin.OrbitControl({
target: camera,
domElement: renderer.canvas,
sensitivity: 0.4,
maxPolarAngle: Math.PI / 1.8,
minPolarAngle: 0.1
});
var loader = new clay.loader.GLTF();
loader.load('assets/models/basic_scene/scene.gltf');
loader.success(function (res) {
var scene = res.scene;
scene.rotation.rotateX(-Math.PI / 2);
var light = scene.getNode('Spot');
light.range = 30;
light.umbraAngle = 10;
light.penumbraAngle = 25;
light.lookAt(scene.position);
// scene.traverse(function (node) {
// if (node.material) {
// node.material.set('glossiness', 0.8);
// }
// });
scene.getNode('Plane').culling = false;
scene.getNode('Plane_001').culling = false;
scene.getNode('Plane').material.set('glossiness', 0.8);
scene.getNode('Plane').material.set('color', [0.4, 0.4, 0.4]);
timeline.on('frame', function(deltaTime) {
control.update(deltaTime);
frameBuffer.attach(colorTex);
frameBuffer.bind(renderer);
renderer.render(scene, camera);
frameBuffer.unbind(renderer);
gBuffer.update(renderer, scene, camera);
ssrPass.render(renderer, camera, colorTex);
});
});
window.onresize = function() {
var width = window.innerWidth;
var height = window.innerHeight;
renderer.resize(width, height);
gBuffer.resize(width, height);
colorTex.width = width;
colorTex.height = height;
colorTex.dirty();
camera.aspect = renderer.getViewportAspect();
};
window.onresize();
function updateConfig() {
for (var name in config) {
ssrPass.setParameter(name, config[name]);
}
}
updateConfig();
var gui = new dat.GUI();
gui.add(config, 'maxIteration', 0, 200).step(1).onChange(updateConfig);
gui.add(config, 'maxBinarySearchIteration', 0, 20).step(1).onChange(updateConfig);
gui.add(config, 'maxRayDistance', 0, 10).onChange(updateConfig);
gui.add(config, 'pixelStride', 0, 32).onChange(updateConfig);
gui.add(config, 'pixelStrideZCutoff', 0, 50).onChange(updateConfig);
gui.add(config, 'screenEdgeFadeStart', 0, 1).onChange(updateConfig);
gui.add(config, 'eyeFadeStart', 0, 1).onChange(updateConfig);
gui.add(config, 'eyeFadeEnd', 0, 1).onChange(updateConfig);
gui.add(config, 'minGlossiness', 0, 1).onChange(updateConfig);
gui.add(config, 'zThicknessThreshold', 0, 2).onChange(updateConfig);
});
</script>
</html>