claygl/example/deferred2.html

132 lines
4.6 KiB
HTML

<html>
<head>
<meta charset="utf-8">
<script src="../dist/claygl.js"></script>
<script type="text/javascript" src="lib/stats.js"></script>
<script type="text/javascript" src="lib/dat.gui.js"></script>
</head>
<body style="margin:0px;">
<canvas id="main"></canvas>
<script>
var renderer = new clay.Renderer({
canvas: document.getElementById('main'),
devicePixelRatio: 1.0
});
renderer.resize(window.innerWidth, window.innerHeight);
var deferredRenderer = new clay.deferred.Renderer();
var camera = new clay.camera.Perspective({
far: 10000,
aspect: renderer.getViewportAspect()
});
var scene = new clay.Scene();
var loader = new clay.loader.GLTF();
loader.load('assets/models/suzanne/suzanne_high.gltf');
var suzanneGeometry;
var material = new clay.StandardMaterial({
metalness: 0.5,
uvRepeat: [3, 3],
roughness: 0.5,
linear: true
});
loader.on('success', function(res) {
suzanneGeometry = res.scene.getNode('Suzanne').geometry;
var mesh = new clay.Mesh({
geometry: suzanneGeometry,
material: material
});
mesh.geometry.generateTangents();
[ ['diffuseMap', 'basecolor'], ['normalMap', 'normal'], ['metalnessMap', 'metalness'], ['roughnessMap', 'roughness'] ].forEach(function (mapInfo) {
var tex = new clay.Texture2D({
wrapS: clay.Texture.REPEAT,
wratT: clay.Texture.REPEAT
});
tex.load('assets/textures/iron-rusted4/iron-rusted4-' + mapInfo[1] + '.png')
.success(function () {
// FIXME
tex.wrapS = clay.Texture.REPEAT;
tex.wrapT = clay.Texture.REPEAT;
});
material[mapInfo[0]] = tex;
});
mesh.scale.set(1.4, 1.4, 1.4);
scene.add(mesh);
});
var lights = [];
var sphereGeo = new clay.geometry.Sphere();
for (var i = 0; i < 100; i ++) {
var rotNode = new clay.Node();
var pointLight = new clay.light.Point({
color: [Math.random(), Math.random(), Math.random()],
range: 4 + Math.random() * 3
});
pointLight.position.set(0, 0, 4);
rotNode.add(pointLight);
rotNode.rotation
.rotateZ(Math.random() * 6.28)
.rotateY(Math.random() * 6.28);
lights.push(rotNode);
scene.add(rotNode);
var debugMesh = new clay.Mesh({
material: new clay.StandardMaterial({
color: [0, 0, 0],
rougness: 1,
emission: pointLight.color
}),
geometry: sphereGeo
});
debugMesh.scale.set(0.1, 0.1, 0.1);
pointLight.add(debugMesh);
}
camera.position.set(0, 0, 6);
camera.lookAt(scene.position);
var control = new clay.plugin.OrbitControl({
domElement: renderer.canvas,
target: camera
});
var timeline = new clay.Timeline();
timeline.on('frame', function (deltaTime) {
lights.forEach(function (light) {
light.rotation.rotateX(0.01);
});
material.metalness = config.metalness;
material.roughness = config.roughness;
control.update(deltaTime);
deferredRenderer.render(renderer, scene, camera);
stats.update();
});
timeline.start();
var stats = new Stats();
stats.domElement.style.position = 'absolute';
stats.domElement.style.top = '0px';
stats.domElement.style.left = '0px';
document.body.appendChild(stats.domElement);
var config = {
roughness: 0.5,
metalness: 0.5
}
var gui = new dat.GUI();
gui.add(config, 'roughness', 0, 1);
gui.add(config, 'metalness', 0, 1);
</script>
</body>
</html>