mirror of
https://github.com/pissang/claygl.git
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51 lines
1.5 KiB
HTML
51 lines
1.5 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<meta http-equiv="X-UA-Compatible" content="ie=edge">
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<script src="../dist/claygl.js"></script>
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<title>Model loading</title>
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</head>
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<body>
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<style>
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html, body, #main {
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height: 100%;
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margin: 0;
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}
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</style>
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<div id="main"></div>
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<script>
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var app = clay.application.create('#main', {
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init: function (app) {
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// Create camera
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this._camera = app.createCamera([0, 2, 5], [0, 0, 0]);
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// Create light
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app.createDirectionalLight([-1, -1, -1]);
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// Use orbit control
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this._control = new clay.plugin.OrbitControl({
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target: this._camera,
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domElement: app.container
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});
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// Load boombox model. return a load promise to make sure the look will be start after model loaded.
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app.loadModel('./assets/models/BoomBox/BoomBox.gltf', {
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waitTextureLoaded: true
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}).then(function (result) {
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result.rootNode.scale.set(100, 100, 100);
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});
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},
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loop: function (app) {
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this._control.update(app.frameTime);
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}
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});
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window.onresize = function () {
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app.resize()
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};
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</script>
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</body>
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</html> |