WebWorldWind/examples/SunSimulation.js
Miguel Del Castillo c8128929f0 Move layer manager to the end of examples (from Paths to WMTS) (#728)
* Moved LayerManager creation at the end of each example (From Paths to WMTS)

* Ran code formatting tool and eliminated superfluous whitespace

* Eliminated whitespace at the end
2018-06-04 14:01:06 -07:00

66 lines
2.4 KiB
JavaScript

/*
* Copyright 2015-2017 WorldWind Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* Illustrates how to display a sunlight time of day simulation utilizing the atmosphere layer.
*/
requirejs(['./WorldWindShim',
'./LayerManager'],
function (WorldWind,
LayerManager) {
"use strict";
// Tell WorldWind to log only warnings and errors.
WorldWind.Logger.setLoggingLevel(WorldWind.Logger.LEVEL_WARNING);
// Create the WorldWindow.
var wwd = new WorldWind.WorldWindow("canvasOne");
// Create and add layers to the WorldWindow.
var layers = [
// Imagery layer.
{layer: new WorldWind.BMNGLayer(), enabled: true},
// WorldWindow UI layers.
{layer: new WorldWind.CompassLayer(), enabled: false},
{layer: new WorldWind.CoordinatesDisplayLayer(wwd), enabled: false},
{layer: new WorldWind.ViewControlsLayer(wwd), enabled: false}
];
for (var l = 0; l < layers.length; l++) {
layers[l].layer.enabled = layers[l].enabled;
wwd.addLayer(layers[l].layer);
}
// The Sun simulation is a feature of Atmosphere layer. We'll create and add the layer.
var atmosphereLayer = new WorldWind.AtmosphereLayer();
wwd.addLayer(atmosphereLayer);
// Atmosphere layer requires a date to simulate the Sun position at that time.
// In this case the current date will be given to initialize the simulation.
var timeStamp = Date.now();
// Update the Sun position in 3 minute steps, every 64 ms in real time. Then redraw the scene.
setInterval(function () {
timeStamp += 180 * 1000;
atmosphereLayer.time = new Date(timeStamp);
wwd.redraw();
}, 64);
// Create a layer manager for controlling layer visibility.
var layerManager = new LayerManager(wwd);
});