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* Moved LayerManager creation at the end of each example (From Paths to WMTS) * Ran code formatting tool and eliminated superfluous whitespace * Eliminated whitespace at the end
66 lines
2.4 KiB
JavaScript
66 lines
2.4 KiB
JavaScript
/*
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* Copyright 2015-2017 WorldWind Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/**
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* Illustrates how to display a sunlight time of day simulation utilizing the atmosphere layer.
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*/
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requirejs(['./WorldWindShim',
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'./LayerManager'],
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function (WorldWind,
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LayerManager) {
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"use strict";
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// Tell WorldWind to log only warnings and errors.
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WorldWind.Logger.setLoggingLevel(WorldWind.Logger.LEVEL_WARNING);
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// Create the WorldWindow.
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var wwd = new WorldWind.WorldWindow("canvasOne");
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// Create and add layers to the WorldWindow.
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var layers = [
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// Imagery layer.
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{layer: new WorldWind.BMNGLayer(), enabled: true},
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// WorldWindow UI layers.
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{layer: new WorldWind.CompassLayer(), enabled: false},
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{layer: new WorldWind.CoordinatesDisplayLayer(wwd), enabled: false},
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{layer: new WorldWind.ViewControlsLayer(wwd), enabled: false}
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];
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for (var l = 0; l < layers.length; l++) {
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layers[l].layer.enabled = layers[l].enabled;
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wwd.addLayer(layers[l].layer);
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}
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// The Sun simulation is a feature of Atmosphere layer. We'll create and add the layer.
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var atmosphereLayer = new WorldWind.AtmosphereLayer();
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wwd.addLayer(atmosphereLayer);
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// Atmosphere layer requires a date to simulate the Sun position at that time.
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// In this case the current date will be given to initialize the simulation.
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var timeStamp = Date.now();
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// Update the Sun position in 3 minute steps, every 64 ms in real time. Then redraw the scene.
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setInterval(function () {
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timeStamp += 180 * 1000;
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atmosphereLayer.time = new Date(timeStamp);
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wwd.redraw();
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}, 64);
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// Create a layer manager for controlling layer visibility.
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var layerManager = new LayerManager(wwd);
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});
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