mirror of
https://github.com/NASAWorldWind/WebWorldWind.git
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60 lines
2.4 KiB
JavaScript
60 lines
2.4 KiB
JavaScript
/*
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* Copyright 2015-2017 WorldWind Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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requirejs(['./WorldWindShim',
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'./LayerManager'],
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function (WorldWind,
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LayerManager) {
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WorldWind.Logger.setLoggingLevel(WorldWind.Logger.LEVEL_WARNING);
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// Create the WorldWindow.
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var wwd = new WorldWind.WorldWindow("canvasOne");
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/**
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* Add imagery layers.
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*/
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var layers = [
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{layer: new WorldWind.BMNGLayer(), enabled: true},
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{layer: new WorldWind.BMNGLandsatLayer(), enabled: false},
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{layer: new WorldWind.BingAerialWithLabelsLayer(null), enabled: true},
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{layer: new WorldWind.CompassLayer(), enabled: true},
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{layer: new WorldWind.CoordinatesDisplayLayer(wwd), enabled: true},
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{layer: new WorldWind.ViewControlsLayer(wwd), enabled: true}
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];
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for (var l = 0; l < layers.length; l++) {
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layers[l].layer.enabled = layers[l].enabled;
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wwd.addLayer(layers[l].layer);
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}
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var kmlFilePromise = new WorldWind.KmlFile('data/KML_Samples.kml', [new WorldWind.KmlTreeVisibility('treeControls', wwd)]);
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kmlFilePromise.then(function (kmlFile) {
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var renderableLayer = new WorldWind.RenderableLayer("Surface Shapes");
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renderableLayer.currentTimeInterval = [
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new Date("Mon Aug 09 2015 12:10:10 GMT+0200 (Střední Evropa (letní čas))").valueOf(),
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new Date("Mon Aug 11 2015 12:10:10 GMT+0200 (Střední Evropa (letní čas))").valueOf()
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];
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renderableLayer.addRenderable(kmlFile);
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wwd.addLayer(renderableLayer);
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wwd.redraw();
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});
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// Create a layer manager for controlling layer visibility.
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var layerManger = new LayerManager(wwd);
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// Now set up to handle highlighting.
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var highlightController = new WorldWind.HighlightController(wwd);
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}); |