WebWorldWind/test/geom/TileMatrixSet.test.js
2020-08-12 17:28:51 -05:00

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/*
* Copyright 2003-2006, 2009, 2017, 2020 United States Government, as represented
* by the Administrator of the National Aeronautics and Space Administration.
* All rights reserved.
*
* The NASAWorldWind/WebWorldWind platform is licensed under the Apache License,
* Version 2.0 (the "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License
* at http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed
* under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
* CONDITIONS OF ANY KIND, either express or implied. See the License for the
* specific language governing permissions and limitations under the License.
*
* NASAWorldWind/WebWorldWind also contains the following 3rd party Open Source
* software:
*
* ES6-Promise under MIT License
* libtess.js SGI Free Software License B
* Proj4 under MIT License
* JSZip under MIT License
*
* A complete listing of 3rd Party software notices and licenses included in
* WebWorldWind can be found in the WebWorldWind 3rd-party notices and licenses
* PDF found in code directory.
*/
define([
'test/CustomMatchers.test',
'src/geom/Sector',
'src/geom/TileMatrix',
'src/geom/TileMatrixSet'
], function (CustomMatchers, Sector, TileMatrix, TileMatrixSet) {
"use strict";
beforeEach(function () {
jasmine.addMatchers(CustomMatchers);
});
describe("TileMatrixSet fromTilePyramid for global coverage", function () {
var sector = Sector.FULL_SPHERE;
var matrixWidth = 4;
var matrixHeight = 2;
var tileWidth = 256;
var tileHeight = 256;
var numLevels = 10;
it("should create 10 levels", function () {
var tileMatrixSet = TileMatrixSet.fromTilePyramid(sector, matrixWidth, matrixHeight, tileWidth, tileHeight, numLevels);
expect(tileMatrixSet.entries.length).toBe(10);
});
it("should divide subsequent tile matrices", function () {
var tileMatrixSet = TileMatrixSet.fromTilePyramid(sector, matrixWidth, matrixHeight, tileWidth, tileHeight, numLevels);
var previousWidth = matrixWidth, previousHeight = matrixHeight;
for (var idx = 1; idx < tileMatrixSet.entries.length; idx++) {
expect(tileMatrixSet.entries[idx].matrixWidth).toBe(previousWidth * 2);
expect(tileMatrixSet.entries[idx].matrixHeight).toBe(previousHeight * 2);
previousWidth = tileMatrixSet.entries[idx].matrixWidth;
previousHeight = tileMatrixSet.entries[idx].matrixHeight;
}
});
it("should maintain the same geographic region for each TileMatrix", function () {
var tileMatrixSet = TileMatrixSet.fromTilePyramid(sector, matrixWidth, matrixHeight, tileWidth, tileHeight, numLevels);
for (var idx = 1; idx < tileMatrixSet.entries.length; idx++) {
expect(tileMatrixSet.entries[idx].sector).toBeSector(sector);
}
});
it("should always keep the tileWidth and tileHeight consistent", function () {
var tileMatrixSet = TileMatrixSet.fromTilePyramid(sector, matrixWidth, matrixHeight, tileWidth, tileHeight, numLevels);
for (var idx = 1; idx < tileMatrixSet.entries.length; idx++) {
expect(tileMatrixSet.entries[idx].tileWidth).toBeSector(tileWidth);
expect(tileMatrixSet.entries[idx].tileHeight).toBeSector(tileHeight);
}
});
});
describe("TileMatrixSet fromTilePyramid for regional coverage", function () {
var sector = new Sector(0, 90, 0, 90);
var matrixWidth = 2;
var matrixHeight = 2;
var tileWidth = 256;
var tileHeight = 256;
var numLevels = 10;
it("should create 10 levels", function () {
var tileMatrixSet = TileMatrixSet.fromTilePyramid(sector, matrixWidth, matrixHeight, tileWidth, tileHeight, numLevels);
expect(tileMatrixSet.entries.length).toBe(10);
});
it("should divide subsequent tile matrices", function () {
var tileMatrixSet = TileMatrixSet.fromTilePyramid(sector, matrixWidth, matrixHeight, tileWidth, tileHeight, numLevels);
var previousWidth = matrixWidth, previousHeight = matrixHeight;
for (var idx = 1; idx < tileMatrixSet.entries.length; idx++) {
expect(tileMatrixSet.entries[idx].matrixWidth).toBe(previousWidth * 2);
expect(tileMatrixSet.entries[idx].matrixHeight).toBe(previousHeight * 2);
previousWidth = tileMatrixSet.entries[idx].matrixWidth;
previousHeight = tileMatrixSet.entries[idx].matrixHeight;
}
});
it("should maintain the same geographic region for each TileMatrix", function () {
var tileMatrixSet = TileMatrixSet.fromTilePyramid(sector, matrixWidth, matrixHeight, tileWidth, tileHeight, numLevels);
for (var idx = 1; idx < tileMatrixSet.entries.length; idx++) {
expect(tileMatrixSet.entries[idx].sector).toBeSector(sector);
}
});
it("should always keep the tileWidth and tileHeight consistent", function () {
var tileMatrixSet = TileMatrixSet.fromTilePyramid(sector, matrixWidth, matrixHeight, tileWidth, tileHeight, numLevels);
for (var idx = 1; idx < tileMatrixSet.entries.length; idx++) {
expect(tileMatrixSet.entries[idx].tileWidth).toBeSector(tileWidth);
expect(tileMatrixSet.entries[idx].tileHeight).toBeSector(tileHeight);
}
});
});
describe("TileMatrixSet indexOfMatrixNearest global coverage", function () {
var sector = Sector.FULL_SPHERE;
var matrixWidth = 4;
var matrixHeight = 2;
var tileWidth = 256;
var tileHeight = 256;
var numLevels = 10;
var tileMatrixSet = TileMatrixSet.fromTilePyramid(sector, matrixWidth, matrixHeight, tileWidth, tileHeight, numLevels);
it("should find the nearest resolution for level 5", function () {
var expectedLevel = 5;
var calculatedResolutionLevel5 = sector.deltaLatitude() / (tileHeight * Math.pow(matrixHeight, expectedLevel + 1));
var actualLevel = tileMatrixSet.indexOfMatrixNearest(calculatedResolutionLevel5);
expect(actualLevel).toBe(expectedLevel);
});
});
describe("TileMatrixSet indexOfMatrixNearest global coverage", function () {
var sector = new Sector(0, 90, 0, 90);
var matrixWidth = 4;
var matrixHeight = 2;
var tileWidth = 256;
var tileHeight = 256;
var numLevels = 10;
var tileMatrixSet = TileMatrixSet.fromTilePyramid(sector, matrixWidth, matrixHeight, tileWidth, tileHeight, numLevels);
it("should find the nearest resolution for level 5", function () {
var expectedLevel = 5;
var calculatedResolutionLevel5 = sector.deltaLatitude() / (tileHeight * Math.pow(matrixHeight, expectedLevel + 1));
var actualLevel = tileMatrixSet.indexOfMatrixNearest(calculatedResolutionLevel5);
expect(actualLevel).toBe(expectedLevel);
});
});
});