mirror of
https://github.com/tengge1/ShadowEditor.git
synced 2026-01-25 15:08:11 +00:00
91 lines
1.7 KiB
JavaScript
91 lines
1.7 KiB
JavaScript
/**
|
|
* @author sunag / http://www.sunag.com.br/
|
|
*/
|
|
|
|
THREE.SwitchNode = function ( node, components ) {
|
|
|
|
THREE.GLNode.call( this );
|
|
|
|
this.node = node;
|
|
this.components = components || 'x';
|
|
|
|
};
|
|
|
|
THREE.SwitchNode.prototype = Object.create( THREE.GLNode.prototype );
|
|
THREE.SwitchNode.prototype.constructor = THREE.SwitchNode;
|
|
THREE.SwitchNode.prototype.nodeType = "Switch";
|
|
|
|
THREE.SwitchNode.prototype.getType = function ( builder ) {
|
|
|
|
return builder.getFormatFromLength( this.components.length );
|
|
|
|
};
|
|
|
|
THREE.SwitchNode.prototype.generate = function ( builder, output ) {
|
|
|
|
var type = this.node.getType( builder );
|
|
var inputLength = builder.getFormatLength( type ) - 1;
|
|
|
|
var node = this.node.build( builder, type );
|
|
|
|
if ( inputLength > 0 ) {
|
|
|
|
// get max length
|
|
|
|
var outputLength = 0;
|
|
var components = builder.colorToVector( this.components );
|
|
|
|
var i, len = components.length;
|
|
|
|
for ( i = 0; i < len; i ++ ) {
|
|
|
|
outputLength = Math.max( outputLength, builder.getIndexByElement( components.charAt( i ) ) );
|
|
|
|
}
|
|
|
|
if ( outputLength > inputLength ) outputLength = inputLength;
|
|
|
|
// split
|
|
|
|
node += '.';
|
|
|
|
for ( i = 0; i < len; i ++ ) {
|
|
|
|
var elm = components.charAt( i );
|
|
var idx = builder.getIndexByElement( components.charAt( i ) );
|
|
|
|
if ( idx > outputLength ) idx = outputLength;
|
|
|
|
node += builder.getElementByIndex( idx );
|
|
|
|
}
|
|
|
|
return builder.format( node, this.getType( builder ), output );
|
|
|
|
} else {
|
|
|
|
// join
|
|
|
|
return builder.format( node, type, output );
|
|
|
|
}
|
|
|
|
};
|
|
|
|
THREE.SwitchNode.prototype.toJSON = function ( meta ) {
|
|
|
|
var data = this.getJSONNode( meta );
|
|
|
|
if ( ! data ) {
|
|
|
|
data = this.createJSONNode( meta );
|
|
|
|
data.node = this.node.toJSON( meta ).uuid;
|
|
data.components = this.components;
|
|
|
|
}
|
|
|
|
return data;
|
|
|
|
};
|