mirror of
https://github.com/tengge1/ShadowEditor.git
synced 2026-01-25 15:08:11 +00:00
283 lines
5.4 KiB
JavaScript
283 lines
5.4 KiB
JavaScript
/**
|
|
* @author mrdoob / http://mrdoob.com/
|
|
*/
|
|
|
|
var APP = {
|
|
|
|
Player: function () {
|
|
|
|
var loader = new THREE.ObjectLoader();
|
|
var camera, scene, renderer;
|
|
|
|
var events = {};
|
|
|
|
var dom = document.createElement( 'div' );
|
|
|
|
this.dom = dom;
|
|
|
|
this.width = 500;
|
|
this.height = 500;
|
|
|
|
this.load = function ( json ) {
|
|
|
|
renderer = new THREE.WebGLRenderer( { antialias: true } );
|
|
renderer.setClearColor( 0x000000 );
|
|
renderer.setPixelRatio( window.devicePixelRatio );
|
|
|
|
var project = json.project;
|
|
|
|
if ( project.gammaInput ) renderer.gammaInput = true;
|
|
if ( project.gammaOutput ) renderer.gammaOutput = true;
|
|
if ( project.shadows ) renderer.shadowMap.enabled = true;
|
|
if ( project.vr ) renderer.vr.enabled = true;
|
|
|
|
dom.appendChild( renderer.domElement );
|
|
|
|
this.setScene( loader.parse( json.scene ) );
|
|
this.setCamera( loader.parse( json.camera ) );
|
|
|
|
events = {
|
|
init: [],
|
|
start: [],
|
|
stop: [],
|
|
keydown: [],
|
|
keyup: [],
|
|
mousedown: [],
|
|
mouseup: [],
|
|
mousemove: [],
|
|
touchstart: [],
|
|
touchend: [],
|
|
touchmove: [],
|
|
update: []
|
|
};
|
|
|
|
var scriptWrapParams = 'player,renderer,scene,camera';
|
|
var scriptWrapResultObj = {};
|
|
|
|
for ( var eventKey in events ) {
|
|
|
|
scriptWrapParams += ',' + eventKey;
|
|
scriptWrapResultObj[ eventKey ] = eventKey;
|
|
|
|
}
|
|
|
|
var scriptWrapResult = JSON.stringify( scriptWrapResultObj ).replace( /\"/g, '' );
|
|
|
|
for ( var uuid in json.scripts ) {
|
|
|
|
var object = scene.getObjectByProperty( 'uuid', uuid, true );
|
|
|
|
if ( object === undefined ) {
|
|
|
|
console.warn( 'APP.Player: Script without object.', uuid );
|
|
continue;
|
|
|
|
}
|
|
|
|
var scripts = json.scripts[ uuid ];
|
|
|
|
for ( var i = 0; i < scripts.length; i ++ ) {
|
|
|
|
var script = scripts[ i ];
|
|
|
|
var functions = ( new Function( scriptWrapParams, script.source + '\nreturn ' + scriptWrapResult + ';' ).bind( object ) )( this, renderer, scene, camera );
|
|
|
|
for ( var name in functions ) {
|
|
|
|
if ( functions[ name ] === undefined ) continue;
|
|
|
|
if ( events[ name ] === undefined ) {
|
|
|
|
console.warn( 'APP.Player: Event type not supported (', name, ')' );
|
|
continue;
|
|
|
|
}
|
|
|
|
events[ name ].push( functions[ name ].bind( object ) );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
dispatch( events.init, arguments );
|
|
|
|
};
|
|
|
|
this.setCamera = function ( value ) {
|
|
|
|
camera = value;
|
|
camera.aspect = this.width / this.height;
|
|
camera.updateProjectionMatrix();
|
|
|
|
if ( renderer.vr.enabled ) {
|
|
|
|
dom.appendChild( WEBVR.createButton( renderer ) );
|
|
|
|
}
|
|
|
|
};
|
|
|
|
this.setScene = function ( value ) {
|
|
|
|
scene = value;
|
|
|
|
};
|
|
|
|
this.setSize = function ( width, height ) {
|
|
|
|
this.width = width;
|
|
this.height = height;
|
|
|
|
if ( camera ) {
|
|
|
|
camera.aspect = this.width / this.height;
|
|
camera.updateProjectionMatrix();
|
|
|
|
}
|
|
|
|
if ( renderer ) {
|
|
|
|
renderer.setSize( width, height );
|
|
|
|
}
|
|
|
|
};
|
|
|
|
function dispatch( array, event ) {
|
|
|
|
for ( var i = 0, l = array.length; i < l; i ++ ) {
|
|
|
|
array[ i ]( event );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
var prevTime;
|
|
|
|
function animate( time ) {
|
|
|
|
try {
|
|
|
|
dispatch( events.update, { time: time, delta: time - prevTime } );
|
|
|
|
} catch ( e ) {
|
|
|
|
console.error( ( e.message || e ), ( e.stack || "" ) );
|
|
|
|
}
|
|
|
|
renderer.render( scene, camera );
|
|
|
|
prevTime = time;
|
|
|
|
}
|
|
|
|
this.play = function () {
|
|
|
|
prevTime = performance.now();
|
|
|
|
document.addEventListener( 'keydown', onDocumentKeyDown );
|
|
document.addEventListener( 'keyup', onDocumentKeyUp );
|
|
document.addEventListener( 'mousedown', onDocumentMouseDown );
|
|
document.addEventListener( 'mouseup', onDocumentMouseUp );
|
|
document.addEventListener( 'mousemove', onDocumentMouseMove );
|
|
document.addEventListener( 'touchstart', onDocumentTouchStart );
|
|
document.addEventListener( 'touchend', onDocumentTouchEnd );
|
|
document.addEventListener( 'touchmove', onDocumentTouchMove );
|
|
|
|
dispatch( events.start, arguments );
|
|
|
|
renderer.animate( animate );
|
|
|
|
};
|
|
|
|
this.stop = function () {
|
|
|
|
document.removeEventListener( 'keydown', onDocumentKeyDown );
|
|
document.removeEventListener( 'keyup', onDocumentKeyUp );
|
|
document.removeEventListener( 'mousedown', onDocumentMouseDown );
|
|
document.removeEventListener( 'mouseup', onDocumentMouseUp );
|
|
document.removeEventListener( 'mousemove', onDocumentMouseMove );
|
|
document.removeEventListener( 'touchstart', onDocumentTouchStart );
|
|
document.removeEventListener( 'touchend', onDocumentTouchEnd );
|
|
document.removeEventListener( 'touchmove', onDocumentTouchMove );
|
|
|
|
dispatch( events.stop, arguments );
|
|
|
|
renderer.animate( null );
|
|
|
|
};
|
|
|
|
this.dispose = function () {
|
|
|
|
while ( dom.children.length ) {
|
|
|
|
dom.removeChild( dom.firstChild );
|
|
|
|
}
|
|
|
|
renderer.dispose();
|
|
|
|
camera = undefined;
|
|
scene = undefined;
|
|
renderer = undefined;
|
|
|
|
};
|
|
|
|
//
|
|
|
|
function onDocumentKeyDown( event ) {
|
|
|
|
dispatch( events.keydown, event );
|
|
|
|
}
|
|
|
|
function onDocumentKeyUp( event ) {
|
|
|
|
dispatch( events.keyup, event );
|
|
|
|
}
|
|
|
|
function onDocumentMouseDown( event ) {
|
|
|
|
dispatch( events.mousedown, event );
|
|
|
|
}
|
|
|
|
function onDocumentMouseUp( event ) {
|
|
|
|
dispatch( events.mouseup, event );
|
|
|
|
}
|
|
|
|
function onDocumentMouseMove( event ) {
|
|
|
|
dispatch( events.mousemove, event );
|
|
|
|
}
|
|
|
|
function onDocumentTouchStart( event ) {
|
|
|
|
dispatch( events.touchstart, event );
|
|
|
|
}
|
|
|
|
function onDocumentTouchEnd( event ) {
|
|
|
|
dispatch( events.touchend, event );
|
|
|
|
}
|
|
|
|
function onDocumentTouchMove( event ) {
|
|
|
|
dispatch( events.touchmove, event );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|