mirror of
https://github.com/tengge1/ShadowEditor.git
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154 lines
5.1 KiB
JSON
154 lines
5.1 KiB
JSON
{
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"metadata": {
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"type": "App"
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},
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"project": {
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"shadows": false,
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"vr": false
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},
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"camera": {
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"metadata": {
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"version": 4.4,
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"type": "Object",
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"generator": "Object3D.toJSON"
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},
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"object": {
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"uuid": "B901700E-2B1B-4D74-9201-164193F8304E",
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"type": "PerspectiveCamera",
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"name": "Camera",
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"matrix": [0.9522120356559753,4.608077919243669e-9,-0.3054378032684326,0,-0.17742955684661865,0.8139732480049133,-0.553142249584198,0,0.24861818552017212,0.5809023976325989,0.7750750780105591,0,18.645999908447266,43.56800079345703,58.13100051879883,1],
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"focalLength": 10,
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"zoom": 1,
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"fov": 50,
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"aspect": 1.3217270194986073,
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"near": 0.1,
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"far": 100000
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}
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},
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"scene": {
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"metadata": {
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"version": 4.4,
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"type": "Object",
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"generator": "Object3D.toJSON"
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},
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"geometries": [
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{
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"uuid": "713F75F5-5D04-4069-89CB-2035F5619AC3",
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"type": "PlaneGeometry",
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"width": 60,
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"height": 40,
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"widthSegments": 1,
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"heightSegments": 1
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},
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{
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"uuid": "4537EA66-3CD6-43A1-97A9-EB59F3258BF9",
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"type": "BoxGeometry",
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"width": 1,
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"height": 1,
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"depth": 1,
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"widthSegments": 1,
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"heightSegments": 1,
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"depthSegments": 1
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},
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{
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"uuid": "3C546CA4-FF0F-4BA1-9406-0CD0D560A396",
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"type": "BoxGeometry",
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"width": 2,
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"height": 2,
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"depth": 10,
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"widthSegments": 1,
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"heightSegments": 1,
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"depthSegments": 1
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},
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{
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"uuid": "4628F4A7-D572-45C2-9A67-807D71FF19EC",
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"type": "BoxGeometry",
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"width": 2,
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"height": 2,
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"depth": 10,
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"widthSegments": 1,
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"heightSegments": 1,
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"depthSegments": 1
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}],
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"materials": [
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{
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"uuid": "7EDF7C08-6325-418A-BBAB-89341C694730",
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"type": "MeshPhongMaterial",
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"color": 16777215,
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"emissive": 0,
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"specular": 16777215,
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"shininess": 30
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},
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{
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"uuid": "B1CAF098-FE36-45E1-BEBE-8D6AC04821CC",
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"type": "MeshPhongMaterial",
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"color": 16711680,
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"emissive": 0,
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"specular": 1118481,
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"shininess": 30
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},
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{
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"uuid": "FBDBE66D-B613-4741-802D-5AE1DE07DE46",
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"type": "MeshPhongMaterial",
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"color": 2752767,
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"emissive": 0,
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"specular": 1118481,
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"shininess": 30
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}],
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"object": {
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"uuid": "31517222-A9A7-4EAF-B5F6-60751C0BABA3",
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"type": "Scene",
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"name": "Scene",
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"matrix": [1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],
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"children": [
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{
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"uuid": "B47D0BFC-D63A-4CBB-985E-9C4DBDF086E4",
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"type": "Mesh",
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"name": "Ground",
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"matrix": [1,0,0,0,0,0.0007960238144733012,-0.9999997019767761,0,0,0.9999997019767761,0.0007960238144733012,0,0,-1,0,1],
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"geometry": "713F75F5-5D04-4069-89CB-2035F5619AC3",
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"material": "7EDF7C08-6325-418A-BBAB-89341C694730"
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},
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{
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"uuid": "CE13E58A-4E8B-4F72-9E2E-7DE57C58F989",
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"type": "Mesh",
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"name": "Ball",
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"matrix": [1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],
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"geometry": "4537EA66-3CD6-43A1-97A9-EB59F3258BF9",
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"material": "B1CAF098-FE36-45E1-BEBE-8D6AC04821CC"
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},
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{
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"uuid": "2AAEA3AA-EC45-492B-B450-10473D1EC6C5",
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"type": "Mesh",
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"name": "Pad 1",
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"matrix": [1,0,0,0,0,1,0,0,0,0,1,0,-24,0,0,1],
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"geometry": "3C546CA4-FF0F-4BA1-9406-0CD0D560A396",
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"material": "FBDBE66D-B613-4741-802D-5AE1DE07DE46"
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},
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{
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"uuid": "F1DD46A7-6584-4A37-BC76-852C3911077E",
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"type": "Mesh",
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"name": "Pad 2",
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"matrix": [1,0,0,0,0,1,0,0,0,0,1,0,24,0,0,1],
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"geometry": "4628F4A7-D572-45C2-9A67-807D71FF19EC",
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"material": "FBDBE66D-B613-4741-802D-5AE1DE07DE46"
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},
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{
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"uuid": "C62AAE9F-9E51-46A5-BD2B-71BA804FC0B3",
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"type": "DirectionalLight",
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"name": "DirectionalLight 3",
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"matrix": [1,0,0,0,0,1,0,0,0,0,1,0,10,20,15,1],
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"color": 16777215,
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"intensity": 1
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}]
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}
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},
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"scripts": {
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"31517222-A9A7-4EAF-B5F6-60751C0BABA3": [
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{
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"name": "Game logic",
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"source": "var ball = this.getObjectByName( 'Ball' );\n\nvar position = ball.position;\n\nvar velocity = new THREE.Vector3();\n\nvar direction = new THREE.Vector3();\ndirection.x = Math.random() - 0.5;\ndirection.z = Math.random() - 0.5;\ndirection.normalize();\n\nvar pad1 = this.getObjectByName( 'Pad 1' );\nvar pad2 = this.getObjectByName( 'Pad 2' );\n\nvar raycaster = new THREE.Raycaster();\nvar objects = [ pad1, pad2 ];\n\n//\n\nfunction mousemove( event ) {\n\n\tpad1.position.z = ( event.clientX / player.width ) * 30 - 15;\n\tpad2.position.z = - pad1.position.z;\n\n}\n\nfunction update( event ) {\n\t\n\tif ( position.x < -30 || position.x > 30 ) direction.x = - direction.x;\n\tif ( position.z < -20 || position.z > 20 ) direction.z = - direction.z;\n\t\n\tposition.x = Math.max( - 30, Math.min( 30, position.x ) );\n\tposition.z = Math.max( - 20, Math.min( 20, position.z ) );\n\t\n\traycaster.set( position, direction );\n\t\n\tvar intersections = raycaster.intersectObjects( objects );\n\t\n\tif ( intersections.length > 0 ) {\n\n\t\tvar intersection = intersections[ 0 ];\n\t\t\n\t\tif ( intersection.distance < 1 ) {\n\t\t\t\n\t\t\tdirection.reflect( intersection.face.normal );\n\t\t\t\n\t\t}\n\t\t\n\t}\n\n\tposition.add( velocity.copy( direction ).multiplyScalar( event.delta / 20 ) );\n\n}"
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}]
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}
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}
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