2018-09-30 07:55:58 +08:00

128 lines
5.1 KiB
HTML

<!DOCTYPE html>
<html lang="zh-cn">
<head>
<meta charset="utf-8">
<title>Shadow Editor</title>
<link rel="shortcut icon" href="favicon.ico">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<!-- codemirror -->
<link rel="stylesheet" href="assets/css/codemirror.css">
<link rel="stylesheet" href="assets/css/theme/monokai.css">
<link rel="stylesheet" href="assets/css/addon/dialog.css">
<link rel="stylesheet" href="assets/css/addon/show-hint.css">
<link rel="stylesheet" href="assets/css/addon/tern.css">
<!-- iconfont -->
<link href="assets/css/icon/iconfont.css" rel="stylesheet" />
<!-- Shadow Editor -->
<link href="assets/css/main.css" rel="stylesheet" />
<link id="theme" href="assets/css/light.css" rel="stylesheet" />
</head>
<body>
<div id="container" tabindex="10"></div>
<!-- three.js -->
<script src="node_modules/three/build/three.js"></script>
<script src="assets/js/stats.min.js"></script>
<script src="assets/js/three.bas.js"></script>
<script src="assets/js/SPE.js"></script>
<script src="assets/js/mmdparser.min.js"></script>
<script src="assets/js/ammo.js"></script>
<script src="assets/js/VolumetricFire.js"></script>
<script src="assets/js/utils/BufferGeometryUtils.js"></script>
<script src="assets/js/shaders/NormalMapShader.js"></script>
<script src="assets/js/ShaderTerrain.js"></script>
<!-- controls -->
<script src="assets/js/controls/EditorControls.js"></script>
<script src="assets/js/controls/TransformControls.js"></script>
<!-- third-party -->
<script src="assets/js/jszip.min.js"></script>
<script src="assets/js/lzma.js"></script>
<script src="assets/js/ctm.js"></script>
<script src="assets/js/gl-matrix.js"></script>
<script src="assets/js/pako.js"></script>
<script src="assets/js/ImprovedNoise.js"></script>
<script src="assets/js/codemirror.js"></script>
<script src="assets/js/mode/javascript.js"></script>
<script src="assets/js/mode/glsl.js"></script>
<script src="assets/js/esprima.js"></script>
<script src="assets/js/jsonlint.js"></script>
<script src="assets/js/glslprep.min.js"></script>
<script src="assets/js/addon/dialog.js"></script>
<script src="assets/js/addon/show-hint.js"></script>
<script src="assets/js/addon/tern.js"></script>
<script src="assets/js/acorn/acorn.js"></script>
<script src="assets/js/acorn/acorn_loose.js"></script>
<script src="assets/js/acorn/walk.js"></script>
<script src="assets/js/ternjs/polyfill.js"></script>
<script src="assets/js/ternjs/signal.js"></script>
<script src="assets/js/ternjs/tern.js"></script>
<script src="assets/js/ternjs/def.js"></script>
<script src="assets/js/ternjs/comment.js"></script>
<script src="assets/js/ternjs/infer.js"></script>
<script src="assets/js/ternjs/doc_comment.js"></script>
<script src="assets/js/tern-threejs/threejs.js"></script>
<!-- geometries -->
<script src="assets/js/geometries/TeapotBufferGeometry.js"></script>
<!-- loaders -->
<script src="assets/js/loaders/AMFLoader.js"></script>
<script src="assets/js/loaders/AWDLoader.js"></script>
<script src="assets/js/loaders/BabylonLoader.js"></script>
<script src="assets/js/loaders/BinaryLoader.js"></script>
<script src="assets/js/loaders/ColladaLoader2.js"></script>
<script src="assets/js/loaders/FBXLoader.js"></script>
<script src="assets/js/loaders/GLTFLoader.js"></script>
<script src="assets/js/loaders/KMZLoader.js"></script>
<script src="assets/js/loaders/MD2Loader.js"></script>
<script src="assets/js/loaders/OBJLoader.js"></script>
<script src="assets/js/loaders/PLYLoader.js"></script>
<script src="assets/js/loaders/STLLoader.js"></script>
<script src="assets/js/loaders/TGALoader.js"></script>
<script src="assets/js/loaders/VTKLoader.js"></script>
<script src="assets/js/loaders/ctm/CTMLoader.js"></script>
<script src="assets/js/loaders/MMDLoader.js"></script>
<!-- exporters -->
<script src="assets/js/exporters/GLTFExporter.js"></script>
<script src="assets/js/exporters/OBJExporter.js"></script>
<script src="assets/js/exporters/PLYExporter.js"></script>
<script src="assets/js/exporters/STLBinaryExporter.js"></script>
<script src="assets/js/exporters/STLExporter.js"></script>
<!-- objects -->
<script src="assets/js/objects/Sky.js"></script>
<script src="assets/js/objects/Reflector.js"></script>
<script src="assets/js/objects/Lensflare.js"></script>
<!-- animation -->
<script src="assets/js/animation/CCDIKSolver.js"></script>
<script src="assets/js/animation/MMDPhysics.js"></script>
<!-- Shadow Editor -->
<script src="dist/ShadowEditor.js"></script>
<script>
var container = null;
var app = null;
var start = function () {
container = document.getElementById('container');
app = new Shadow.Application(container);
app.start();
};
window.onload = start;
</script>
</body>
</html>