2019-01-01 10:41:02 +08:00

84 lines
2.8 KiB
HTML

<!DOCTYPE html>
<html lang="zh-cn">
<head>
<meta charset="utf-8">
<title>Shadow Editor</title>
<link rel="shortcut icon" href="favicon.ico">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<!-- iconfont -->
<link href="assets/css/icon/iconfont.css" rel="stylesheet" />
<!-- Shadow Editor -->
<link href="assets/css/main.css" rel="stylesheet" />
<link id="theme" href="assets/css/light.css" rel="stylesheet" />
</head>
<body>
<div id="container" tabindex="10"></div>
<!-- three.js -->
<script src="assets/js/three.js"></script>
<!-- libs -->
<script src="assets/js/libs/stats.min.js"></script>
<script src="assets/js/libs/ammo.js"></script>
<script src="assets/js/libs/jszip.min.js"></script>
<script src="assets/js/libs/inflate.min.js"></script>
<script src="assets/js/libs/gunzip.min.js"></script>
<script src="assets/js/SimplexNoise.js"></script>
<script src="assets/js/ImprovedNoise.js"></script>
<script src="assets/js/GPUComputationRenderer.js"></script>
<script src="assets/js/ShaderTerrain.js"></script>
<script src="assets/js/SPE.js"></script>
<script src="assets/js/VolumetricFire.js"></script>
<script src="assets/js/utils/BufferGeometryUtils.js"></script>
<!-- shader -->
<script src="assets/js/shaders/CopyShader.js"></script>
<!-- postprocessing -->
<script src="assets/js/postprocessing/EffectComposer.js"></script>
<script src="assets/js/postprocessing/RenderPass.js"></script>
<script src="assets/js/postprocessing/ShaderPass.js"></script>
<script src="assets/js/postprocessing/OutlinePass.js"></script>
<script src="assets/js/postprocessing/SAOPass.js"></script>
<script src="assets/js/postprocessing/SSAOPass.js"></script>
<!-- controls -->
<script src="assets/js/controls/EditorControls.js"></script>
<script src="assets/js/controls/TransformControls.js"></script>
<!-- geometries -->
<script src="assets/js/geometries/DecalGeometry.js"></script>
<script src="assets/js/geometries/TeapotBufferGeometry.js"></script>
<!-- loaders -->
<script src="assets/js/loaders/TGALoader.js"></script>
<!-- objects -->
<script src="assets/js/objects/Sky.js"></script>
<script src="assets/js/objects/Reflector.js"></script>
<script src="assets/js/objects/Lensflare.js"></script>
<!-- Shadow Editor -->
<script src="dist/ShadowEditor.js"></script>
<script>
var container = null;
var app = null;
var start = function () {
container = document.getElementById('container');
app = new Shadow.Application(container, {
server: location.origin
});
app.start();
};
window.onload = start;
</script>
</body>
</html>