ShadowEditor/web/test/WebWorldWind/src/render/SurfaceRenderable.js
2020-08-13 19:34:54 +08:00

62 lines
2.0 KiB
JavaScript

/*
* Copyright 2003-2006, 2009, 2017, United States Government, as represented by the Administrator of the
* National Aeronautics and Space Administration. All rights reserved.
*
* The NASAWorldWind/WebWorldWind platform is licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @exports SurfaceRenderable
*/
import Logger from '../util/Logger';
import UnsupportedOperationError from '../error/UnsupportedOperationError';
/**
* Applications must not call this constructor. It is an interface class and is not meant to be instantiated
* directly.
* @alias SurfaceRenderable
* @constructor
* @classdesc Represents a surface renderable.
* This is an interface class and is not meant to be instantiated directly.
*/
function SurfaceRenderable() {
/**
* This surface renderable's display name.
* @type {String}
* @default Renderable
*/
this.displayName = "Renderable";
/**
* Indicates whether this surface renderable is enabled.
* @type {Boolean}
* @default true
*/
this.enabled = true;
throw new UnsupportedOperationError(
Logger.logMessage(Logger.LEVEL_SEVERE, "SurfaceRenderable", "constructor", "abstractInvocation"));
}
/**
* Renders this surface renderable.
* @param {DrawContext} dc The current draw context.
*/
SurfaceRenderable.prototype.renderSurface = function (dc) {
throw new UnsupportedOperationError(
Logger.logMessage(Logger.LEVEL_SEVERE, "SurfaceRenderable", "renderSurface", "abstractInvocation"));
};
export default SurfaceRenderable;