65 lines
1.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ShadowEditor.Server.Texture
{
/// <summary>
/// 纹理模型
/// </summary>
public class TextureModel
{
/// <summary>
/// ID
/// </summary>
public string ID { get; set; }
/// <summary>
/// 名称
/// </summary>
public string Name { get; set; }
/// <summary>
/// 全拼
/// </summary>
public string TotalPinYin { get; set; }
/// <summary>
/// 首字母拼音
/// </summary>
public string FirstPinYin { get; set; }
/// <summary>
/// 纹理类型
/// </summary>
public string Type { get; set; }
/// <summary>
/// 下载地址
/// </summary>
public string Url { get; set; }
/// <summary>
/// 版本号
/// </summary>
public int Version { get; set; }
/// <summary>
/// 创建时间
/// </summary>
public DateTime CreateTime { get; set; }
/// <summary>
/// 最后更新时间
/// </summary>
public DateTime UpdateTime { get; set; }
/// <summary>
/// 缩略图
/// </summary>
public string Thumbnail { get; set; }
}
}