ShadowEditor/js/nodes/FunctionCallNode.js
2018-06-07 19:50:07 +08:00

59 lines
1.2 KiB
JavaScript

/**
* @author sunag / http://www.sunag.com.br/
*/
THREE.FunctionCallNode = function( func, inputs ) {
THREE.TempNode.call( this );
this.setFunction( func, inputs );
};
THREE.FunctionCallNode.prototype = Object.create( THREE.TempNode.prototype );
THREE.FunctionCallNode.prototype.constructor = THREE.FunctionCallNode;
THREE.FunctionCallNode.prototype.setFunction = function( func, inputs ) {
this.value = func;
this.inputs = inputs || [];
};
THREE.FunctionCallNode.prototype.getFunction = function() {
return this.value;
};
THREE.FunctionCallNode.prototype.getType = function( builder ) {
return this.value.getType( builder );
};
THREE.FunctionCallNode.prototype.generate = function( builder, output ) {
var material = builder.material;
var type = this.getType( builder );
var func = this.value;
var code = func.build( builder, output ) + '(';
var params = [];
for ( var i = 0; i < func.inputs.length; i ++ ) {
var inpt = func.inputs[ i ];
var param = this.inputs[ i ] || this.inputs[ inpt.name ];
params.push( param.build( builder, builder.getTypeByFormat( inpt.type ) ) );
}
code += params.join( ',' ) + ')';
return builder.format( code, type, output );
};