2018-09-03 20:34:05 +08:00

22 lines
582 B
JavaScript

/**
* @author lolking / http://www.lolking.net/models
* @author tengge / https://github.com/tengge1
*/
function Vertex(r) {
var self = this,
i;
self.position = [r.getFloat(), r.getFloat(), r.getFloat()];
self.normal = [r.getFloat(), r.getFloat(), r.getFloat(), 0];
self.u = r.getFloat();
self.v = r.getFloat();
self.bones = new Array(4);
for (i = 0; i < 4; ++i) {
self.bones[i] = r.getUint8();
}
self.weights = new Array(4);
for (i = 0; i < 4; ++i) {
self.weights[i] = r.getFloat();
}
};
export default Vertex;