mirror of
https://github.com/tengge1/ShadowEditor.git
synced 2026-01-25 15:08:11 +00:00
335 lines
11 KiB
JavaScript
335 lines
11 KiB
JavaScript
Object.assign(window, {
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// api
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L_ADD_MENU: 'Add Menu',
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// command
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L_ADD_OBJECT_COLON: 'Add Object:',
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L_ADD_SCRIPT: 'Add Script',
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L_MOVE_OBJECT: 'Move Object',
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L_MULTI_MODIFY: 'Multi Modify',
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L_REMOVE_OBJECT: 'Remove Object',
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L_REMOVE_SCRIPT: 'Remove Script',
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L_SET: 'Set',
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L_SET_GEOMETRY: 'Set Geometry',
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L_SET_MATERIAL: 'Set Material',
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L_NEW_MATERIAL: 'New Material',
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L_SET_POSITION: 'Set Position',
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L_SET_ROTATION: 'Set Rotation',
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L_SET_SCALE: 'Set Scale',
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L_SET_SCENE: 'Set Scene',
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L_SET_SCRIPT: 'Set Script',
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L_UPDATE_UUID: 'Update UUID',
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// component
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L_BASIC_INFO: 'Basic Info',
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L_NAME: 'Name',
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L_TYPE: 'Type',
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L_VISIBLE: 'Visible',
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L_CAMERA_COMPONENT: 'Camera Component',
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L_FOV: 'Fov',
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L_NEAR: 'Near',
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L_FAR: 'Far',
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L_FIRE_COMPONENT: 'Fire Component',
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L_WIDTH: 'Width',
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L_HEIGHT: 'Height',
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L_DEPTH: 'Depth',
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L_SLICE_SPACING: 'SliceSpacing',
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L_PREVIEW: 'Preview',
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L_GEOMETRY_COMPONENT: 'Geometry Component',
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L_LIGHT_COMPONENT: 'Light Component',
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L_COLOR: 'Color',
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L_INTENSITY: 'Intensity',
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L_DISTANCE: 'Distance',
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L_ANGLE: 'Angle',
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L_PENUMBRA: 'Penumbra',
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L_DECAY: 'Decay',
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L_SKY_COLOR: 'SkyColor',
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L_GROUND_COLOR: 'GroundColor',
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L_LMESH_COMPONENT: 'LMesh Component',
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L_ANIMATION: 'Animation',
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L_MATERIAL_COMPONENT: 'Material Component',
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L_SAVE: 'Save',
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L_SELECT: 'Select',
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L_LINE_BASIC_MATERIAL: 'LineBasicMaterial',
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L_LINE_DASHED_MATERIAL: 'LineDashedMaterial',
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L_MESH_BASIC_MATERIAL: 'MeshBasicMaterial',
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L_MESH_DEPTH_MATERIAL: 'MeshDepthMaterial',
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L_MESH_NORMAL_MATERIAL: 'MeshNormalMaterial',
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L_MESH_LAMBERT_MATERIAL: 'MeshLambertMaterial',
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L_MESH_PHONG_MATERIAL: 'MeshPhongMaterial',
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L_POINT_CLOUD_MATERIAL: 'PointCloudMaterial',
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L_MESH_STANDARD_MATERIAL: 'MeshStandardMaterial',
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L_MESH_PHYSICAL_MATERIAL: 'MeshPhysicalMaterial',
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L_SPRITE_MATERIAL: 'SpriteMaterial',
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L_SHADER_MATERIAL: 'ShaderMaterial',
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L_RAW_SHADER_MATERIAL: 'RawShaderMaterial',
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L_SHADER_PROGRAM: 'Shader Program',
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L_INFO: 'Information',
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L_VERTEX: 'Vertex',
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L_FRAGMENT: 'Fragment',
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L_ROUGHNESS: 'Roughness',
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L_METALNESS: 'MetalNess',
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L_EMISSIVE: 'Emissive',
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L_SPECULAR: 'Specular',
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L_SHININESS: 'Shininess',
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L_CLEAR_COAT: 'ClearCoat',
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L_CLEAR_COAT_ROUGHNESS: 'ClearCoatRoughness',
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L_VERTEX_COLOR: 'Vertex Color',
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L_NO_COLORS: 'No Colors',
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L_FACE_COLORS: 'Face Colors',
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L_VERTEX_COLORS: 'Vertex Colors',
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L_SKIN: 'Skin',
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L_TEXTURE: 'Texture',
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L_SET_MAP: 'Set',
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L_ALPHA_MAP: 'AlphaMap',
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L_BUMP_MAP: 'BumpMap',
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L_NORMAL_MAP: 'NormalMap',
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L_DISPLACEMENT_MAP: 'DisplacementMap',
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L_ROUGHNESS_MAP: 'RoughnessMap',
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L_METALNESS_MAP: 'MetalnessMap',
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L_SPECULAR_MAP: 'SpecularMap',
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L_ENV_MAP: 'EnvMap',
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L_LIGHT_MAP: 'LightMap',
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L_AO_MAP: 'AoMap',
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L_EMISSIVE_MAP: 'EmissiveMap',
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L_SIDE: 'Side',
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L_FRONT_SIDE: 'Front Side',
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L_BACK_SIDE: 'Back Side',
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L_DOUBLE_SIDE: 'Double Side',
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L_FLAT_SHADING: 'Flat Shading',
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L_BLENDING: 'Blending',
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L_NO_BLENDING: 'No Blending',
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L_NORMAL_BLENDING: 'Normal Blending',
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L_ADDITIVE_BLENDING: 'Additive Blending',
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L_SUBSTRACTIVE_BLENDING: 'Substractive Blending',
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L_MULTIPLY_BLENDING: 'Multiply Blending',
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L_CUSTOM_BLENDING: 'Custom Blending',
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L_OPACITY: 'Opacity',
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L_TRANSPARENT: 'Transparent',
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L_ALPHA_TEST: 'AlphaTest',
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L_WIREFRAME: 'Wireframe',
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L_CANNOT_SET_TEXTURE: 'Cannot set texture, ',
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L_MATERIAL_HAS_NO_COORDINATES: ' material has no coordinates.',
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L_SHADER_INFO: 'ShaderInfo',
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L_SHADER_CANNOT_PARSE: 'Shader cannot be parsed.',
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L_VERTEX_SHADER: 'Vertex Shader',
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L_FRAGMENT_SHADER: 'Fragment Shader',
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L_SELECT_TEXTURE_FIRST: 'Please select texture first.',
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L_ENTER_MATERIAL_NAME: 'Please enter material name',
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L_CLICK_MATERIAL_ON_PANEL: 'Please click material on material panel.',
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L_MMD_MODEL: 'MMD Model',
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L_MODEL_ANIMATION: 'Model Animation',
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L_CAMERA_ANIMATION: 'Camera Animation',
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L_AUDIO: 'Audio',
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L_CLICK_ANIMATION_PANEL: 'Please click the animation in the animation panel.',
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L_SELECT_MMD_ANIMATION_ONLY: 'Please select MMD animation only.',
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L_CLICK_CAMERA_ANIMATION: 'Please select camera animation.',
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L_SELECT_CAMERA_ANIMATION_ONLY: 'Please select camera animation only.',
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L_SELECT_MMD_AUDIO: 'Please select MMD audio.',
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L_PARTICLE_EMITTER: 'Particle Emitter',
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L_POSITION: 'Position',
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L_POSITION_SPREAD: 'PositionSpread',
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L_VELOCITY: 'Velocity',
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L_VELOCITY_SPREAD: 'VelocitySpread',
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L_ACCELERATION: 'Acceleration',
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L_ACCELERATION_SPREAD: 'AccelerationSpread',
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L_SIZE: 'Size',
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L_SIZE_SPREAD: 'SizeSpread',
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L_PARTICLE_COUNT: 'ParticleCount',
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L_MAX_AGE: 'MaxAge',
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L_MAX_AGE_SPREAD: 'maxAgeSpread',
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L_CANCEL: 'Cancel',
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L_REFLECTOR_COMPONENT: 'Reflector Component',
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L_REFLECT: 'Reflect',
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L_TEXTURE_SIZE: 'TextureSize',
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L_CLIP_BIAS: 'ClipBias',
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L_RECURSION: 'Recursion',
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L_SCENE_COMPONENT: 'SceneComponent',
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L_BACKGROUND: 'Background',
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L_SOLID_COLOR: 'Solid Color',
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L_BACKGROUND_IMAGE: 'Background Image',
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L_CUBE_TEXTURE: 'Cube Texture',
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L_BACKGROUND_COLOR: 'BackgroundColor',
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L_POS_X: 'PosX',
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L_NEG_X: 'NegX',
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L_POS_Y: 'PosY',
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L_NEG_Y: 'NegY',
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L_POS_Z: 'PosZ',
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L_NEG_Z: 'NegZ',
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L_UPLOAD: 'Upload',
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L_FOG: 'Fog',
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L_NONE: 'None',
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L_LINEAR: 'Linear',
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L_EXPONENTIAL: 'Exponential',
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L_FOG_COLOR: 'FogColor',
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L_FOG_NEAR: 'FogNear',
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L_FOG_FAR: 'FogFar',
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L_FOG_DENSITY: 'FogDensity',
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L_CLICK_MAP_PANEL: 'Please click the map in the Map Panel.',
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L_ONLY_SELECT_CUBE_TEXTURE: 'You should select Cube Texture.',
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L_CUBE_TEXTURE_FETCH_FAILED: 'Cube Texture fetch failed.',
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L_UPLOAD_ALL_BEFORE_SAVE: 'Please upload all the textures before save.',
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L_CUBE_TEXTURE_EXISTED: 'Cube texture has already been uploaded.',
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L_SHADOW_COMPONENT: 'Shadow Component',
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L_SHADOW: 'Shadow',
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L_CAST: 'Cast',
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L_RECEIVE: 'Receive',
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L_RADIUS: 'Radius',
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L_MAP_SIZE: 'MapSize',
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L_BIAS: 'Bias',
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L_CAMERA_LEFT: 'CameraLeft',
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L_CAMERA_RIGHT: 'CameraRight',
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L_CAMERA_TOP: 'CameraTop',
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L_CAMERA_BOTTOM: 'CameraBottom',
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L_CAMERA_NEAR: 'CameraNear',
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L_CAMERA_FAR: 'CameraFar',
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L_SMOKE_COMPONENT: 'SmokeComponent',
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L_TRANSFORM_COMPONENT: 'Transform Component',
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L_TRANSLATE: 'Translate',
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L_ROTATE: 'Rotate',
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L_SCALE: 'Scale',
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L_BASIC_INFORMATION: 'Basic Information',
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L_TARGET: 'Target',
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L_TWEEN_ANIMATION: 'Tween Animation',
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L_SKELETAL_ANIMATION: 'Skeletal Animation',
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L_PLAY_AUDIO: 'Play Audio',
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L_FILTER_ANIMATION: 'Filter Animation',
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L_PARTICLE_ANIMATION: 'Particle Animation',
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L_BEGIN_TIME: 'BeginTime',
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L_END_TIME: 'EndTime',
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L_ANIMATION_OBJECT: 'Animation Object',
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L_NOT_EXISTED_IN_SCENE: 'is not existed in the scene.',
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L_BEGIN_STATUS: 'BeginStatus',
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L_CURRENT_STATUS: 'Current Status',
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L_CUSTOM_STATUS: 'Custom Status',
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L_EASE_FUNC: 'Ease Func',
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L_END_STATUS: 'EndStatus',
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L_AUDIO_LISTENER: 'Audio Listener',
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L_MAX_VOLUME: 'Max Volume',
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L_BACKGROUND_MUSIC: 'Background Music',
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L_AUTO_PLAY: 'Auto Play',
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L_LOOP: 'Loop',
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L_VOLUME: 'Volume',
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L_PLAY: 'Play',
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L_STOP: 'Stop',
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L_CLICK_AUDIO_IN_PANEL: 'Please click the audio in the Audio Panel.',
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L_SCENE_CONTROLLER: 'Scene Controller',
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L_FIRST_PERSON_CONTROLS: 'First Person Controls',
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L_FLY_CONTROLS: 'Fly Controls',
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L_ORBIT_CONTROLS: 'Orbit Controls',
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L_POINTER_LOCK_CONTROLS: 'Pointer Lock Controls',
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L_TRACEBALL_CONTROLS: 'Traceball Controls',
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L_MOVEMENT_SPEED: 'MovementSpeed',
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L_LOOK_SPEED: 'LookSpeed',
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L_LOOK_VERTICAL: 'LookVertical',
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L_AUTO_FORWARD: 'AutoForward',
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L_ACTIVE_LOCK: 'ActiveLock',
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L_HEIGHT_SPEED: 'HeightSpeed',
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L_HEIGHT_COEF: 'HeightCoef',
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L_HEIGHT_MIN: 'HeightMin',
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L_HEIGHT_MAX: 'HeightMax',
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L_CONSTRAIN_VERTICAL: 'ConstrainVertical',
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L_VERTICAL_MIN: 'VerticalMin',
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L_VERTICAL_MAX: 'VerticalMax',
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L_ROTATE_SPEED: 'RotateSpeed',
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L_DRAG_TO_LOOK: 'DragToLook',
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L_MIN_DISTANCE: 'MinDistance',
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L_MAX_DISTANCE: 'MaxDistance',
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L_MIN_POLAR_ANGLE: 'MinPolarAngle',
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L_MAX_POLAR_ANGLE: 'MaxPolarAngle',
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L_MIN_AZIMUTH_ANGLE: 'MinAzimuthAngle',
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L_MAX_AZIMUTH_ANGLE: 'MaxAzimuthAngle',
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L_ENABLE_DAMPING: 'EnableDamping',
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L_DAMPING_FACTOR: 'DampingFactor',
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L_ENABLE_ZOOM: 'EnableZoom',
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L_ZOOM_SPEED: 'ZoomSpeed',
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L_ENABLE_ROTATE: 'EnableRotate',
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L_ENABLE_PAN: 'EnablePan',
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L_PAN_SPEED: 'PanSpeed',
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L_SCREEN_SPACE_PANNING: 'ScreenSpacePanning',
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L_KEY_PAN_SPEED: 'KeyPanSpeed',
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L_AUTO_ROTATE: 'AutoRotate',
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L_AUTO_ROTATE_SPEED: 'AutoRotateSpeed',
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L_ENABLE_KEYS: 'EnableKeys',
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L_IS_LOCKED: 'IsLocked',
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L_NO_ROTATE: 'NoRotate',
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L_NO_ZOOM: 'NoZoom',
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L_NO_PAN: 'NoPan',
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L_STATIC_MOVING: 'StaticMoving',
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L_DYNAMIC_DAMPING_FACTOR: 'DampingFactor',
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L_WIDTH_SEGMENTS: 'WidthSegments',
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L_HEIGHT_SEGMENTS: 'HeightSegments',
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L_DEPTH_SEGMENTS: 'DepthSegments',
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L_SEGMENTS: 'Segments',
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L_THETA_START: 'ThetaStart',
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L_THETA_LENGTH: 'ThetaLength',
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L_RADIUS_TOP: 'RadiusTop',
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L_RADIUS_BOTTOM: 'RadiusBottom',
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L_RADIAL_SEGMENTS: 'RadialSegments',
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L_OPEN_ENDED: 'OpenEnded',
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L_DETAIL: 'Detail',
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L_PHI_START: 'PhiStart',
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L_PHI_LENGTH: 'PhiLength',
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L_BOTTOM: 'Bottom',
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L_LID: 'Lid',
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L_BODY: 'Body',
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L_FIT_LID: 'FitLid',
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L_BLINN: 'Blinn',
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L_TUBE: 'Tube',
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L_TUBULAR_SEGMENTS: 'TubelarSegments',
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L_ARC: 'Arc',
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L_TUBE_ARC: 'TubeArc',
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L_DISTORTED_ARC: 'DistortedArc',
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L_CLOTH_COMPONENT: 'ClothComponent',
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L_PERLIN_TERRAIN: 'PerlinTerrain',
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L_QUALITY: 'Quality',
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L_SKY: 'Sky',
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L_TURBIDITY: 'Turbidity',
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L_RAYLEIGH: 'Rayleigh',
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L_LUMINANCE: 'Luminance',
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L_MIE_COEFFICIENT: 'MieCofficient',
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L_MIE_DIRECTIONAL_G: 'MieDirectionalG',
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L_PHYSICS_TYPE: 'PhysicsType',
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L_ENABLED: 'Enabled',
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L_RIGID_BODY: 'RigidBody',
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L_SOFT_VOLUME: 'SoftVolume',
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L_PHYSICS_ENVIRONMENT: 'PhysicsEnvironment',
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L_COLLISION_CONFIG: 'CollisionConfig',
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L_DEFAULT_COLLISION_CONFIG: 'DefaultCollisionConfig',
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L_SOFTBODY_RIGIDBODY_COLLISIONCONFIG: 'SoftBodyRigidBodyCollisionConfig',
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L_GRAVITY: 'Gravity',
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L_SHAPE: 'Shape',
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L_BOX_SHAPE: 'BoxShape',
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L_SPHERE_SHAPE: 'SphereShape',
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L_MASS: 'Mass',
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L_INERTIA: 'Inertia',
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L_HAS_NO_PHYSICS_HELPER: 'has no physics helper.',
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L_PRESSURE: 'Pressure',
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L_AFTERIMAGE_EFFECT: 'AfterimageEffect',
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L_ENABLE_STATE: 'EnableState',
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L_DAMP: 'Damp',
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L_BOKEH_EFFECT: 'Bokeh Effect',
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L_FOCUS: 'Focus',
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L_APERTURE: 'Aperture',
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L_MAX_BLUR: 'MaxBlur',
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L_DOT_SCREEN_EFFECT: 'DotScreenEffect',
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L_FXAA: 'FXAA Component',
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L_GLITCH_EFFECT: 'Glitch Effect',
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L_WILD_MODE: 'WildMode',
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L_HALFTONE_EFFECT: 'Halftone Effect',
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L_POINT: 'Point',
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L_ELLIPSE: 'Ellipse',
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L_LINE: 'Line',
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L_SQUARE: 'Square',
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L_ROTATE_RED: 'RotateRed',
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L_ROTATE_GREEN: 'RotateGreen',
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L_ROTATE_BLUE: 'RotateBlue',
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L_SCATTER: 'Scatter',
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L_BLENDING: 'Blending',
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L_BLENDING_MODE: 'BlendingMode',
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L_MULTIPLY: 'Multiply',
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L_ADD: 'Add',
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L_LIGHTER: 'Lighter',
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L_DARKER: 'Darker',
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L_GREY_SCALE: 'GreyScale',
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}); |