ShadowEditor/ShadowEditor.Core/src/command/SetMaterialCommand.js
2018-11-16 20:38:26 +08:00

65 lines
1.8 KiB
JavaScript

import Command from './Command';
/**
* 设置材质命令
* @author dforrer / https://github.com/dforrer
* Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch)
* @param object THREE.Object3D
* @param newMaterial THREE.Material
* @constructor
*/
function SetMaterialCommand(object, newMaterial) {
Command.call(this);
this.type = 'SetMaterialCommand';
this.name = '新材质';
this.object = object;
this.oldMaterial = (object !== undefined) ? object.material : undefined;
this.newMaterial = newMaterial;
};
SetMaterialCommand.prototype = Object.create(Command.prototype);
Object.assign(SetMaterialCommand.prototype, {
constructor: SetMaterialCommand,
execute: function () {
this.object.material = this.newMaterial;
this.editor.app.call('materialChanged', this, this.newMaterial);
},
undo: function () {
this.object.material = this.oldMaterial;
this.editor.app.call('materialChanged', this, this.oldMaterial);
},
toJSON: function () {
var output = Command.prototype.toJSON.call(this);
output.objectUuid = this.object.uuid;
output.oldMaterial = this.oldMaterial.toJSON();
output.newMaterial = this.newMaterial.toJSON();
return output;
},
fromJSON: function (json) {
Command.prototype.fromJSON.call(this, json);
this.object = this.editor.objectByUuid(json.objectUuid);
this.oldMaterial = parseMaterial(json.oldMaterial);
this.newMaterial = parseMaterial(json.newMaterial);
function parseMaterial(json) {
var loader = new THREE.ObjectLoader();
var images = loader.parseImages(json.images);
var textures = loader.parseTextures(json.textures, images);
var materials = loader.parseMaterials([json], textures);
return materials[json.uuid];
}
}
});
export default SetMaterialCommand;